EOII Quest Solutions
Welcome to the Quest Solutions guide for Etrian Odyssey II. This guide is written by Scy as posted up on GameFAQs.com. However, before he finally got it completely written, a bunch of the viewers at ItL were putting together a collaberation of quest solutions to help each other out. I would like to list their names as many of them were very hard workers and deserve mention.
Lots of Thanks to (Alphabetically):
Anima Zero, enigmaopoeia, Illisaurus, Kaining, Kaoschan, Kimiko, Kyuu-Ball, Lirishae, loveapples, Ramus, Seeker, shadowknight, silvrdragn23112, TeslaNewton, ZetaBladeX13
It's a shame that Scy beat us, guys! ^_^ But it was fun! Thanks again to everyone! And remember, our Quest thread is still open at the forums if you have a question about any of the material posted below: Answers to Quests. Scy and everyone will be happy to answer.
Scy's Quest Solutions
Done in the order they show up in the Quest tab in-game, not the order they appear during the game, if that makes any sense. For most the quests that aren't part of a chain, the only requirement is to reach a certain floor; the quest-chains are marked as such and they require the quests to be done sequentially.
There's a few exceptions, however; some are actually parts of chains but the game doesn't really distinguish them from the others but I'll try to mark the one's I know.
Also: Visit this page for the Tree Key location
Quick Page Jump:
[1st Stratum] [2nd Stratum] [3rd Stratum] [4th Stratum] [5th Stratum] [Quest Chains]
1st Stratum:
The leathersmith's request:
Reward: 200 En
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Long Pins are Conditional Drops from Hedgehogs; kill within 1 turn. That said, it's only a 50% drop so it may take 6+ kills to get.
Pure mineral water:
Reward: Freeze Oil
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Floor 1, D3 on the map.
The item trade I:
Reward: Wood Bow
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Despite the fact it's an early-game quest, the Bent Twig isn't seen until Floor 3 or the 2nd Stratum, depending on your method of getting it.
Bent Twig: Common Chop from 1st Stratum Chop Points (first one appears on Floor 3) or a drop from Fangleaf on the 2nd Stratum.
Bug Wing: Common drop from Venomflies that appear on the 2nd floor.
A cranky monster:
Reward: Nectar
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Floor 1. Do I really need to point him out? :)
Not much to say except they're weak to Ice. Really, not a tough FOE, but I'd still suggest waiting until 7-8 or so before trying your luck.
In the Duke's service I:
Reward: Varies depending on the level of the Landsknecht you bring. Power Ring is always given.
Level 6 - 9 rewards an additional 50 En and Level 10+ rewards an additional 100 En, I believe.
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ALL Quests that require a certain Class at a certain level will glitch the game while you have the Quest in your log. The game is constantly checking your level to see if you satisfy the quest so it bogs the game down. There's no permanent damage or anything from this, just some annoyance while you have the quest.
Supply lines:
Reward: Fire Jar
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Not sure why this quest is placed here; anyway, you merely have to reach Floor 4, D2 on the map. Use Zaraf's map for the exact location if needed (and assume this for every other quest if the coordinate isn't enough).
Sounding the call:
Reward: Poison Gas
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Floor 3, Redhorn enemies. Just a normal drop, albeit slightly uncommon.
The nameless flower:
Reward: 400 En
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Floor 5, D6.
The item trade II:
Reward: Pure Vest
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Metal Hull: Common drop from Kingmais on Floors 4-5.
Bug Shells (x5): Uncommon drop from Ladybugs, Floors 3+.
In the Duke's service II:
Reward: Varies; Charm Gas is always given.
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Level 3 - 4: +100 En, Aspis (Shield)
Level 5+: +200 En, Aspis (Shield)
Special projects team:
Reward: Life Belt
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Survive for three days on Floor 4; it's harder than it sounds for most groups. Your best bet may be to go down there before hand, kill the Raptor in the hidden area (entrance is at C6) and then use it to wander in as it has a lower encounter rate and, if I recall, you cannot encounter a single Evil Eye there (which blindsides 100% of the time).
Bring either a bunch of Medica or Ward Chimes.
Paint the town blue:
Reward: Blind Gas
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Amazonite's are from Mine nodes on the 1st Stratum; there's one on Floor 4 that's easily accessible once you activate the 5th Floor Geomagnetic Pole. They're also a drop from Mystue on the 2nd Stratum.
Braggart Chap's tall tale:
Reward: Fungus Jet
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Go to Floor 5, B4 at night. If you go during the day, you're merely told to come back at a different time.
2nd Stratum:
Medicinal research:
Reward: Medica II
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Mint Leaf is from the 2nd Stratum Take Points; there's one on Floor 6 that isn't that far from the Geomagnetic Field. They're also a drop from Moriyana's on the 3rd Stratum.
Connoisseur of leather:
Reward: Warp Stone
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Yes, I know it says Pole Stone; it's really a Warp Stone and someone translated this wrong. Anyway, you're merely chasing the Quest FoE Fleehog that spawns. It's not too hard as if you get in a battle, the FoE doesn't move the turn the battle starts. That or you can use a Sleep Bell or something.
Volunteer service:
Reward: Varies; Amrita is always rewarded.
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Level 12 - 19: +200 En
Level 20+: +400 En
Uncharted territory:
Reward: 1,000 En. Frustration.
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I'll be honest; I have no idea what triggers the credit for this quest. My best advice is to try and get the quest as soon as you can (when you first reach Floor 7 it unlocks) so you can get credit as you go through it. Make sure you speak to the Minister at the Palace before worrying about your credit as well.
Besides that, my best advice is to work your way, manually, through the floors (or, at very least, to the stairs leading to the next Floor). Remember, Floor 8 is weird and has two stairs that lead onward as well as a few secret paths that might need to be mapped.
Labyrinth stew:
Reward: Metopon
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Mugwort (x3): Uncommon Take from the 2nd Stratum.
Moving Eye: Rare drop from Fangleaf enemies on Floors 7+.
That ephemeral flavor:
Reward: Stonard
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The fruit itself is on Floor 8 at E7; the delivery is to Floor 4, D5.
Smithy Thompson's request I:
Reward: Fungust Jet
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Fluorite: Common Mine from the 2nd Stratum or a drop from Nastue on the 15th Floor.
Open Cap: Common drop from Bigcaps.
Man down:
Reward: Varies; Flame Jar always given.
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+300 En for having Fire and +600 En for having.
A long way down:
Reward: Beast Bell
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Despite the quest wording, the goal is Floor 8's entrance, not Floor 10.
Toward a cozier inn:
Reward: Sleep Gas
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Red Roots: Common Chop on the 2nd Stratum.
Hardwood: Uncommon Chop on the 2nd Stratum.
Many happy returns:
Reward: 300 - 1,500 En
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There's 10 total precious stones, 6 of which are "gemstones" and 4 are just "stones." Bringing them all back is not required so just get one if you don't need the En.
All locations are triggered by the "Check" option.
1F A2 - Stone
2F C1 - Stone
3F C4 - Gemstone
4F A4 - Gemstone
5F B1 - Stone
6F C3 - Gemstone
7F C4 - Gemstone
8F E7 - Gemstone
9F A4 - Stone
10F D1 - Gemstone
Volunteer service II:
Reward: Therica AX
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Mint Leaf: Uncommon Take on the 2nd Stratum.
Beast Hides: Razeking (FOE), Redwood (FOE) and Gigaboars on the 2nd Stratum drop them.
3rd Stratum:
To the bitter end:
Reward: Ice Mist, unlocks a few other quests down the road.
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The location is Floor 12, B5.
In the Duke's service III:
Reward: Varies; Haste Pin is always rewarded.
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As with the Alchemist one, the +300 En and +600 En are from having Stalker and Sagacity.
The naturalists:
Reward: 2,500 En
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Merely go to the Palace and report your findings for the Codex. Should easily have 50 Entries by the point.
Playing Cupid I:
Reward: Fate Beads
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Ice Sheet: Rare Mine from the 3rd Stratum; can easily reach the node on the 12th Floor for this, though it's pretty rare from there.
Under maintenance:
Reward: Soma
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Floor 3 - D2
Floor 5 - A3
Floor 14 - C7
Yggdrasil cider:
Reward: Medica III. Sheer confusion as to how Death Stems fit with this liquor.
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White Chips: Uncommon drop from Darksoar (FOE) and Snowzards on the 3rd Stratum.
Blue Cores: Common (and only) drop from Blue Gels on Floors 14-15.
Death Stems: Common Chop from the 3rd Stratum.
The company performer:
Reward: Varies; Axcela is always given.
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+600 En and +1200 En are based on Skills, I believe Stealth and Stamina, both above level 5.
Just out of reach:
Reward: Medica IV, unlocks a few other quests down the road.
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Location is Floor 13, D1. You have to be facing North to trigger this event, which is weird.
Playing Cupid II:
Reward: 3,500 En
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Ice Branch: Rare Chop from the 3rd Stratum.
The enigmatic woodsman:
Reward: Amrita if you finish the quest properly; Nectar if you merely sell the item to Sitoth Trading.
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2F - D-2
6F - C-1
10F - A-5
14F - E-7
Easiest way is to just save on the 6th Floor and keep going to the spot until you deliver the item; it's merely a random chance and nothing else.
Art imitating life:
Reward: Gountlet
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Pale Arm (x3): Nastue from the 15th Floor.
The sun shines down:
Reward: Evil Mist.
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Floor 13, F2-F3. You merely have to spawn it from 12 PM to 1 PM; you can kill it later and still get credit.
4th Stratum:
Passing down the skills:
Reward: Varies; Nectall always given.
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Level 22 - 39: +800 En
Level 40+ +1600 En
Missing pet:
Reward: 5,500 En
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The pet is bound at A6/A7 on the map; avoid the Castwing FOEs as killing them fails the quest and they don't show up in the Codex anyway.
Dinner for one:
Reward: Cut Jar.
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Bee Nedle: Common drop from Waspiors on Floors 16+.
Heaven Pin: Uncommon drop from Kilpions on Floors 16+.
Hazard Eye: Common drop from Petaloids on Floor 20.
Playing Cupid III:
Reward: Stun Gas
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The Wood Rose is found on Floor 17 at C5, one-tile south of the Chop node.
The item trade III:
Reward: Pattisa
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Plum Quill: Common drop from Big Moths on Floors 18+.
Forbidden foreign style:
Reward: Varies; Bravant, unlocks a few quests down the line.
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Level <23: Nothing extra.
Level 23-49: +1000 En
Level 50+: +2000 En
Not 100% certain on the ranges, however.
Pride of the gunner:
Reward: Soma
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Bring a Gunner and reach Floor 19, B3.
Settling a bet:
Reward: Phys Mist and bonus En if you get to the right spot. Also, fun facts about Cass.
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There are at least 6 ending points to this quest, all of which are false except the Floor 21 spot.
Floor 18 - D6
Floor 19 - D5, E1
Floor 20 - D6, E4
Floor 21 (Correct finish): B4
Explorers! Heroes! Caterers!:
Reward: 9500 En, finally getting that first Item Compendium drop filled out.
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Kill the Awebull FOE at Floor 20, B2 before three turns go by.
The sorcery-reflecting lens:
Reward: Safeguard.
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Hazard Bud: Petaloid's Conditional Drop ofKill with Instant Death. Climax is the most reliable method since Kubiuchi / Issen have a chance of killing them by their damage and not the Instant Death status.
Malachite: Common Mine from the 4th Stratum.
Law and order:
Reward: Amrita II, Finale to the Thief quests introduced by "Just out of reach."
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Floor 17. Kill the FOEs. Enjoy?
Ancient lore:
Reward: Varies; Hamao always given.
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Level 25(?)+: +1500 En
Level 50+: 3000 En
List mania:
Reward: Storm Jar
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Pretty simple; merely go to the Palace and report your Item Compendium. Should have enough by this point.
In the cold, white night:
Reward: Flame Jar
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Crabapple (x3): Common Take on the 4th Stratum.
Arc Branch (x2): Common Chop on the 4th Stratum.
Bloom Wood (x3): Rare Chop on the 4th Stratum.
5th Stratum:
Nuptial preparatrions:
Reward: 15,000 En
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Merely speak to the father at B3 from 12 AM to 7 AM and choose to lie to him.
Healing innovations:
Reward: Nectar II
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Life Honey (x2): Common Take from the 5th Stratum and a drop from Sickwoods on the 6th.
True Shard: Common drop from Armorman on Floor 25.
A girl's best friend:
Reward: Varies; State Wall always given.
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Level 30+: +2000 En
Level 50+: +4000 En
Strength of the traveler:
Reward: Hamao II, unlocks a one-time Healing event on Floor 23.
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Merely go to Floor 23, E2.
The Labyrinth's blessing:
Reward: Curse Gas
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Floor 25, E1.
Task for the tracker:
Reward: Soma II
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Floor 24, F3.
Leaves filtering the light:
Reward: Curse Ring
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5F - A5
10F - B1
13F - D7
19F - F3
An inquisitive child:
Reward: Medica IV and 8,000 En if you choose the right finish.
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Plenty of false ends to this quest as well.
Floor 25 - B1, B5, C2, E2.
Floor 25 (Correct end) - D6
Test of strength:
Reward: 5,000 - 20,000 En
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Merely show up on Floor 23 before dawn to trigger the event and then stay there all day. Killing FOEs is optional and there's no random encounters to worry about.
The following quests are all part of a certain quest-line:
Quests to unlock Dragon:
The golden shadow:
Reward: Bash Jar
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Floor 18, F6.
Dazed and disoriented:
Reward: Stab Jar, fight with Dragon if you want.
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Floor 3, E4. Here's a map showing the path (it's pretty poorly done whatever, sorry :x).
http://i157.photobucket.com/albums/t67/scy46/Dazed.jpg
An ethical dilemma:
Reward: Cut Jar, an extra Event occurs later if you do the proper finish.
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There's two ways to finish this; one way is to merely end the quest after getting it and speaking to Abigail. However, if you want the proper finish, you need to do some talking back-and-forth with Abigail and Cass until you're told to go into the Labyrinth. The destination is Floor 19, A1.
The item trade IV:
Reward: Medica IV
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This quest is completed after you do Imminent destruction and get the information about Dragon from there.
Imminent destruction:
Reward: Soma II, a hatred for Canaan's ambiguity.
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Floor 21, not Floor 20, D1. You'll come here three times.
The volt king's rampage:
[Note: Requires having reached Floor 28 as well as the pre-requisites]
Reward: Dragon, 100,000 En, and the Divide Bow.
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Merely head to Floor 18, B4 to reach the passage leading to Dragon. Good luck.
Quest to receive the Ygg Staff (ATK +210 Staff):
The dying forest:
Reward: Varies; Volt Jar.
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Visit four sites: +500 En
Visit five sites: +2000 En
4F - A5
5F - A1
6F - B7
7F - D6
8F - D6
Specimen collection:
Reward: Laudanum, wondering why you can't give people Warp Wires.
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Floor 9, E5. You then have to make it back to Floor 6's Geomagnetic Field (or Floor 11's, if you're doing this after finishing the Stratum) without anyone dying.
Rescue operation:
Reward: Therica BX
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Floor 15's entrance (C4). Like the early quest chasing the Fleehog, it's not too bad ... except now you have three things to kill. Best bet is to get to the path at D3 before any FoE does (or use a Sleep / Lure Bell early on).
Outpatient treatment:
Reward: Bravant
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2F - B2
6F - B6
9F - E5
15F - D4
Yggdrasil's exterminators:
Reward: Soma III, Ygg Staff
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Floor 18, C3.
Quests to unlock Drake:
The perfect gift:
Reward: Therica AX
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2F - E3
7F - A4
9F - F4
10F - F4
The gift you actually bring doesn't matter beyond dialogue changes. That said, I've only been able to get Floor 7's berries for the Jam, though others have reported finding the others. Go figure.
The sleeping Duke:
Reward: Stonard, the Icefiend FOE if you're wondering where the hell it's from.
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Floor 14, E6 has a passage leading to a secret area. Follow that to reach Floor 13; once there, head to A7 to finish the quest.
An outing in the forest:
Reward: Medica III
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Floor 14, A3/A4.
Easing the pain:
Reward: Antivenin
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Black Core (x2) - King Gels on Floor 22. Best spot for these are the west/east wings accessed via Floor 24.
Shine Rock (x2) - Rare Mine from the 5th Stratum.
Life Honey (x4) - Common Take from the 5th Stratum.
A life in the balance:
[Note: Requires having reached Floor 27 as well as the pre-requisites]
Reward: 100,000 En, Drake, and wondering how the Innkeeper raised 100,000 En.
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Floor 14, A3/A4 and then head to Floor 13, A7 to fight Drake. Good luck.
Quests to unlock Huelord (just a normal FoE) and the Bond Claw (ATK +210):
Beast gone berserk:
Reward: Therica BX
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Ignore the FOE and Sleep / Lure it somewhere or go all the way around the floor. Your goal is Floor 11, B1.
The forefront of research:
Reward: Frost Jar
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Merely need to bring a Volt Gun to the Animal expert on Floor 18, D4. You'll be coming here a lot for this quest line so remember / mark it.
Volt Gun requires:
Malachite (x3): Common Mine from the 4th Stratum
Wind Blade (x2): Windsnip's Conditional Drop of Kill with Volt Element on the 4th Stratum.
The value of knowledge:
Reward: All Mist
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Need to take a solo Beast to Floor 18, F7. The passage entrance is located at Floor 18, A6.
Beyond the depths:
Reward: Hamao II.
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Take a Tormentor to the Animal expert on Floor 18, D4.
Tormentor requires:
Pure Shell (x10): Common drop from Defenders on Floors 24-25.
Gum String (x3): Common Chop from the 5th Stratum.
Charity to monsters:
Reward: Hamao III, Bond Claw, and the Huelord Codex enty.
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Floor 24, E5.
Quests to receive the Ygg Axe (ATK +210):
The beautiful Queen:
Reward: Beast Bell, Ygg Axe, frustration at having it sit in the Quest Log / Available Quests for the entire game.
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Merely finish every other quest before you're able to turn this one in.
Quid pro quo:
Reward: Fire Mist, Pawn Piece
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Blood Rock (x1): Rare Mine from the 2nd Stratum.
Red Pine (x1): Rare Chop from the 2nd Stratum.
Tri-Fruit (x3): Rare Take from the 2nd Stratum.
The iron-walled Rook:
Reward: Cut Jar, Rook Piece
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I believe the Bishop piece is purchased from Sitoth Trading.
The wise King:
Reward: Frost Jar, King Piece
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Gold Quill (x1): Common Drop from Glowbirds on the 4th Stratum.
The courageous Knight:
Reward: Curse Gas, Rook Piece, Bishop Piece.
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The Knight piece is from Canaan on Floor 20, C4. Bring a Level 20+ Landsknecht with you.
The opposing one:
Reward: Amrita, King Piece
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Coal Skull (x1): Ebonwing's Conditional Drop of Do not Kill with Cut, Bash, or Stab Elements from the 5th Stratum.
Monarchy's restoration:
Reward: Soma III, King Piece. Yes, another King Piece.
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The Knight piece is found on Floor 25, E4. Bring a Dark Hunter with Level 8 or higher Whip.
Bonds of promotion:
Reward: Nectar III, Pawn Piece.
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Cat's Eyes (x3): Common Mine from the 6th Stratum.
Star Rock (x2): Rare Mine from the 6th Stratum.
Shine Rocks (x2): Rare Mine from the 5th Stratum.
Ancient politics:
Reward: Hamao III, finally getting rid of the damn "The beautiful Queen," quest.
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Speak to Canaan on Floor 20, C4 and then return to the Bar.
Quests to unlock Wyrm:
Pre-requisites worth mentioning: You need to find the God Key / Ruin Sword before any of these quests appear. The Key / Sword is found on the 1st Floor, C3 after you send it falling from the 27th Floor. I have no idea how it got there as it was bound to hit land at SOME point during the descent but ... whatever.
The white blade's gleam:
Reward: Hamao II
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The whetstone you need is a True Soul, the Conditional Drop from Armorman on Floor 25. Merely Kill with Bash Element to get it.
You'll also need 1000 En but I doubt that's important by this point of the game.
Old scars, flaring anew:
Reward: Soma II
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Floor 6, E7. You need to go through the Floor 9 Tree Key door to get to here, however. There's a two-way shortcut to open once you get there so it's not the long trek everytime.
Chasing the dream:
Reward: Amrita III
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Black Core (x6): Common Drop from King Gels on the 5th Stratum. Best spot are the west/east "wings" accessed via Floor 24.
Red Tablet (x1): Found in the prior quest, "Old scars, flaring anew."
An ambassador's plea:
Reward: Nectall II
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Speak to Canaan. Floor 20, C4.
The ancient blade:
Reward: Axcela II
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Again, Speak to Canaan. Floor 20, C4. Afterwards, head to Dragon's chambers on Floor 17 (entering is all that you need to do) and then, without leaving the labyrinth, head to Drake's chambers on Floor 13 to solve the riddle.
Crimson vengeance:
[Note: Requires having reached Floor 29 as well as the pre-requisites]
Reward: 100,000 En, Wyrm, and seeing the Guildmaster without her Helmet on. What? It's more of a reward than the damn En, at least...
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Floor 6, E7.
Quests to access the 6th Stratum:
Rendering assistance:
Reward: Hours of frustration. Oh, an Antivenin too.
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Seriously, I have no idea what triggers this quest. My best guess is you'll merely have to go through the ropes and have a decently done map (~60-70%) and step on the tile near the final stairs located at C7. Don't forget to speak to the Minister at the Palace so you can actually be awarded credit for your maps; nothing you do matters if you skip this step.
The second grail:
Reward: Soma II, the Foul Grail.
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Floor 25, D4. Easy enough.
Blood for the grail:
[Note: Moved this quest from it's normal place since it belongs here and not where it is actually placed.]
Reward: Nectar III
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Speak to Canaan at Floor 21's entrance (B4). Afterwards, just kill things to fill the Foul Grail with blood. FOEs make it go by quicker but normal encounters work; if you get the, "The amount of blood is insufficient," message that means the fight counted but you still need more. No message means the fight meant nothing.
As for how many fights, I don't know; supposedly, 6 FOEs is all but I've definitely killed more so ... meh, just kill and kill and kill until you get it filled.
Afterwards, head to Floor 27 to meet with Canaan again and break the seal on the God's Key to continue onward.
Quests to unlock Briareus:
Premonition of battle:
Reward: Axcela II.
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Floor 25, E4. After that, head to Floor 28 to solve the riddle. The location is (33,17) is you view the map as a coordinate system with (0,0) as the upper-left, (34,0) as the upper-right, and (34,34) as the bottom right.
...or, merely head to D7 if you don't feel like figuring out the riddle.
The best-laid plans:
Reward: Nectal II
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Requires a level 50+ Survivalist.
Shadow of the castle:
[Note: Requires having reached Floor 30 as well as the pre-requisites]
Reward: 100,000 En
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Return to Floor 28, D7 and head through the passages (and answer his questions) to reach Briareus. Simple enough.
Quests to unlock Wyvern:
Call of the gunner:
Reward: 10,000 En
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Artelind is on Floor 7, D2. To get here, you need to go through the Tree Key door on Floor 9 and work your way up.
A diviner's tools:
Reward: Nectall II
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Small Bone (x1): Common Drop from Flygourds (FOE) on Floors 17-18.
Spinal Fin (x1): Common Drop from Voltking (FOE) on Floors 16, 18, and 20.
100 Shell (x1): Common Drop from Shelltors (FOE) on Floors 16 and 20.
The waiting Wyvern:
[Note: Requires having reached Floor 26 as well as the pre-requisites]
Reward: 100,000 En, the Agnea, and Wyvern.
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Floor 2, D6 reached via the Tree Key door at B4.