Search found 166 matches

by Self
Mon Apr 19, 2010 5:14 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Ocean Map Questions (lots of questions & possible spoile
Replies: 22
Views: 6978

Sailing just provides the player with EN (by automatically selling fish and items acquired upon returning to the harbor) and the GDQ (boss fights that are sometimes preceded by battles against "regular" monsters and they're all exclusive to the GDQ). The player is assisted by NPCs during t...
by Self
Mon Apr 19, 2010 4:47 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Ocean Map Questions (lots of questions & possible spoile
Replies: 22
Views: 6978

There is only one location with a golden skull and it is always in the same spot. Every GDQ location stays in the same spot and (I think) each has an unique icon. There is no randomness to the GDQ locations nor are there quests required for them to be there. The only requirements would be having the...
by Self
Mon Apr 19, 2010 3:39 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Ocean Map Questions (lots of questions & possible spoile
Replies: 22
Views: 6978

1. The FOE icons are pirates and their positions are fixed whenever the player goes out to sea. They also seem to just move back and forth or not move at all until you get close enough. 2. The player can use those icons to mark what the land looks like. The land will sometimes just be grass (paint t...
by Self
Mon Apr 19, 2010 3:14 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Questions thread
Replies: 1265
Views: 157548

4. The chasers aren't directly targeting the enemies, so that might be why it's considered a different kind of skill.
by Self
Sun Apr 18, 2010 6:26 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Questions thread
Replies: 1265
Views: 157548

4. Trickster's description says it works with offensive skills, so I'd suppose it'd work for the star/binary star skills and meteo. 5. The wiki seems to say Divide Guard makes the phalanx receive damage directed at an ally instead of that ally. 6. Emit Weapon's description says it releases the attri...
by Self
Sat Apr 17, 2010 3:49 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Questions thread
Replies: 1265
Views: 157548

by Self
Sat Apr 17, 2010 11:05 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Questions thread
Replies: 1265
Views: 157548

by Self
Sat Apr 17, 2010 12:17 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Questions thread
Replies: 1265
Views: 157548

1. The monk needs to be unarmed to use their fist skills. If you don't plan on using them, a hammer can allow your monk to deal more damage with their normal attacks. 2. The summoning skills summon an actual creature in an empty slot of the party and have an additional "one-shot" effect, w...
by Self
Fri Apr 16, 2010 6:36 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 167522

So it is techinically possible to start off the 1st few floors with sword, then rest the character to reset the SP and go for the hammer later? Yes, I suppose. You could also start off with hammer skills right away if you don't mind the lack of multi-targeting. So far i find the Nine Smash really i...
by Self
Fri Apr 16, 2010 5:09 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 167522

Warrior: Im stuck on deciding whether on Sword or Hammer. I feel that hammer skills are better, since there are passive skills such as the warrior's "Wide Effect" (chance of attacking the enemies on the sides as well) and the ballista's "Double Action" (chance of attacking twice...
by Self
Thu Apr 15, 2010 12:04 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 167522

[spoiler]It ran off and spawned like 6 or 7 F.O.Es. Don't know where it went...[/spoiler] [spoiler]If I remember correctly, the boss escapes to the entrance of the room while a few FOE appear and walk back and forth. You'll just have to chase the boss as you first did while avoiding the FOE. Avoidi...
by Self
Thu Apr 15, 2010 6:54 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 167522

[spoiler]WTF? the Boss just used Dive or something???[/spoiler] [spoiler]Wow, I guess it really does spawn a shit ton of F.O.E.s afterwards. How do you turn in the mission after this? do you have to meet up with that Zodiac with the shades again? pursue the F.O.E. or something?[/spoiler] [spoiler]D...
by Self
Thu Apr 08, 2010 6:24 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII - Translation Q&A! May or may not contain spoilers
Replies: 40
Views: 10545

Btw, you missed the 4th last skill for Ballista. Something like "Rainfall". Not sure what it does though. "Crossbow: A thrust attack that fires projectiles up into the sky and causes a rain of projectiles to descend upon every enemy on the next turn" It seems like it's a weaker ...
by Self
Tue Apr 06, 2010 4:01 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII - Translation Q&A! May or may not contain spoilers
Replies: 40
Views: 10545

I've noticed a few mistakes. Prince: King's Victory Song - If the Prince has no status condition at the end of the battle, the entire team is healed. I think it's actually saying the party is healed if the prince is simply alive at the end of the battle. Reinforce - When buffs are cast, the team is ...
by Self
Fri Apr 02, 2010 12:06 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 167522

Now in B4F [spoiler]How I can kill those huge friggin crab for mission? Hit and Run? on the other side, already going on killing spree for FOE in B1~4F. really fun, and a way to gain fast money. Also, exp for FOE returned.[/spoiler] [spoiler]What do you mean by "those"? I only remember th...

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