Search found 327 matches
- Tue Oct 07, 2014 1:47 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
- Mon Oct 06, 2014 9:07 pm
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: Guild QR Codes
- Replies: 96
- Views: 29312
Re: Guild QR Codes
EDIT: Nevermind it's still broken. Stupid game :( It's sort-of-not-really on topic, but I solved the QR code days ventured mystery using the power of BASIC MATH. If anybody has the same problem I had, try starting a new game plus and just blazing through it with your big badass team. If anyone w...
- Mon Oct 06, 2014 9:58 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: Guild QR Codes
- Replies: 96
- Views: 29312
Re: Guild QR Codes
My days ventured just went up by another thousand... I think my game's glitched. Also, earlier in the thread it looks like Dangerus had the same issue. At least I know it isn't unique to me!
Gonna go ahead and ignore that number from now on though. My heart!
Gonna go ahead and ignore that number from now on though. My heart!
- Mon Oct 06, 2014 9:28 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: Guild QR Codes
- Replies: 96
- Views: 29312
Re: Guild QR Codes
thanks for ruining this game forever for me Ever notice how the short-haired Landsknecht's nose and mouth sort of looks like a bird's beak? Also, her hair looks sort of like wings. I'm not saying she's basically a headless lady with an Angry Bird on her neck, buuuuut... . http://i1273.photobucket.c...
- Mon Oct 06, 2014 8:41 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: Guild QR Codes
- Replies: 96
- Views: 29312
Re: Guild QR Codes
Alright, just took down the last-last boss! Those days ventured.... cripes. I'm glad they don't show hours played... What a ride. A month earlier/later and I probably wouldn't have had the free time to blast through this game. It was a super fun timesink at any rate. Anyways, in honor of victory and...
- Mon Oct 06, 2014 8:13 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Speak for yourself Sure! Here's a bunch of disjointed thoughts I've had about snipers since my failed dual-sniper run, in no particular order: If you find snipers super useful, it probably just means you just haven't tried out enough other combinations. I haven't felt so unimpressed with a class si...
- Mon Oct 06, 2014 1:34 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Well first off, (this is just my general BIG NUMBERS KILL STUFF FAST bias, ignore if you're happy with the rest of the party) I read what was under the thing, and I like you're strategy, but I, personally, do not like having 2 of the same class in my party. I like having the high verity in my party...
- Mon Oct 06, 2014 12:10 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Runemasters have high TEC and high TP so you could probably throw Regen Waltz and Wide Dance on it for some nice heals. Alternatively, a Medic subclass could do the job as well. The upside for Dances is that it's less interruptive to your Runemaster cycle. R/M is good if you don't have M anywhere e...
- Sun Oct 05, 2014 11:11 pm
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Also Attack Tango is always really nice to have. Eh, if you're using Attack Tango to buff your damage-dealers, that means you have to sit in the front row. If your fort's in the front row, it's taking up space that could be used for a better damage-dealer. I don't really consider attack order worth...
- Sun Oct 05, 2014 8:41 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Also, at 5/10 it's about 30%, which is significantly huge for mitigation. Also, the Dancer and Nightseeker speed boosts don't stack properly, both are bugged in different ways (hint: dancer's is bugged wayyyyy worse!) edit: to be more specific: Dancer's Speed Boost straight-up brings your evasion to...
- Sun Oct 05, 2014 5:45 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
The only thing a Fortress benefits from in a Dancer sub is Fan Dance. It's a huge benefit but that's really about it. Maaaaybe Burst Saver if you have points to spare. Burst Saver's pretty nice. Also, a point in quick step is good if you've got the means to wipe random battles efficiently. Probably...
- Sat Oct 04, 2014 8:26 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Here, let me get real meta and rant about the rant thread real quick. Maybe this is off-topic? I'm not sure! I can move it elsewhere if so. I guess I was just sort of expecting some pretend-sympathy or something. Like y'know, a "there there..." with an internal whoa, somebody actua...
- Sat Oct 04, 2014 1:09 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
- Thu Oct 02, 2014 10:54 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
well I think that's the thing about EO4: You don't have the 'just hit them till they stop moving' attitude I got from the original and Untold.* It does require some strategy. Idunno about that. My first playthrough required practically no strategy outside of "spam hood circle, venom throw, mis...
- Thu Oct 02, 2014 10:24 am
- Forum: Etrian Odyssey IV: Legends of the Titan
- Topic: EOIV Rantage!!
- Replies: 1172
- Views: 179434
Re: EOIV Rantage!!
Holy Smite is a lot better than you probably think it is. Didn't even need Rampart thanks to it. I should try smiting more often. Only real issue with it is having to pick between shielding the party or healing the Fort, while my A/M has all sorts of dead rounds after dropping a circle to just pop ...