Re: Super Smash Bros.
Posted: Thu Nov 06, 2014 6:26 am
I still find it hillarious how Aether spikes. i havent gotten the hang of it, but theres an OBVIOUS timing and specific range to it. if any Ike players actually master that..... say goodbye to your stock for daring to edge-guard.
and 2 be specific, there's 2 ways to spike... off-the-bottom.... which happens with darn near every attack when youre there under the stage.
but then theres the fall.
as sort of a preface;
Aether behaves sorta wonky in alot of ways. it has insane reach(between 1 and 2 character lengths) to it.... but at the EXTREME length of it, it's only a little light pop-up.
otherwise its a pop-up effect and the sword multi-hit as it rises will just sorta combo you into the rest of it. the distinction of separating them is important as the sword rising can actually gently bump them up high enough to avoid the Fall portion. Though if theyre caught IN the multi-hit(at its peak where its spinning in place) they're hit.
the Falling part of Aether is a Spike. its also a carry. it's. weird. and if Ike lands, thats where the enemy will actually get the Knockback. this is why Ike can hit aether off stage and the enemy will be hit into the ground.... in the air.
however... if Ike never hits the ground and Aether is cancelled... they will continue to spike..... AKA Hitting them with aether. catching them in in, carrying them back down to spike... and grabbing the ledge. this will cause them to plummet with Aether's velocity, but Ike is safe on the ledge.
but theres a certain risk involved. and a strict aiming to it. if you're too close to the ledge... you'll GRAB the ledge just fine, but the enemy will hit the STAGE (rather than thin air). sure, theyll rocket away and take damage... buuut its not a spike.
Too far from the ledge and Ike just wont grab it. goodbye stock.
Heck you can spike someone onto the stage and still miss the ledge... because screw grabbing the ledge somtimes. i know thats a pretty common thing.
i hesitate to call it a sweetspot since its more of a spacing/aiming of the attack rather than how/where you hit your opponent... plus i can tell you can consistently do it.... i just lack the technical skill and found it rather neat.
Also Aether (knowing the above) CAN suicide like ganon and bowser... however Ike travels down FASTER plus he's lower ANYWAY so..... its best used while youre a stock above... or as a flashy finisher... or something. Aether suicides can be a thing... theyre just... not a tactic
and 2 be specific, there's 2 ways to spike... off-the-bottom.... which happens with darn near every attack when youre there under the stage.
but then theres the fall.
as sort of a preface;
Aether behaves sorta wonky in alot of ways. it has insane reach(between 1 and 2 character lengths) to it.... but at the EXTREME length of it, it's only a little light pop-up.
otherwise its a pop-up effect and the sword multi-hit as it rises will just sorta combo you into the rest of it. the distinction of separating them is important as the sword rising can actually gently bump them up high enough to avoid the Fall portion. Though if theyre caught IN the multi-hit(at its peak where its spinning in place) they're hit.
the Falling part of Aether is a Spike. its also a carry. it's. weird. and if Ike lands, thats where the enemy will actually get the Knockback. this is why Ike can hit aether off stage and the enemy will be hit into the ground.... in the air.
however... if Ike never hits the ground and Aether is cancelled... they will continue to spike..... AKA Hitting them with aether. catching them in in, carrying them back down to spike... and grabbing the ledge. this will cause them to plummet with Aether's velocity, but Ike is safe on the ledge.
but theres a certain risk involved. and a strict aiming to it. if you're too close to the ledge... you'll GRAB the ledge just fine, but the enemy will hit the STAGE (rather than thin air). sure, theyll rocket away and take damage... buuut its not a spike.
Too far from the ledge and Ike just wont grab it. goodbye stock.
Heck you can spike someone onto the stage and still miss the ledge... because screw grabbing the ledge somtimes. i know thats a pretty common thing.
i hesitate to call it a sweetspot since its more of a spacing/aiming of the attack rather than how/where you hit your opponent... plus i can tell you can consistently do it.... i just lack the technical skill and found it rather neat.
Also Aether (knowing the above) CAN suicide like ganon and bowser... however Ike travels down FASTER plus he's lower ANYWAY so..... its best used while youre a stock above... or as a flashy finisher... or something. Aether suicides can be a thing... theyre just... not a tactic