EOIII Questions thread

Discuss the third game of the series.

Moderator: ItL Moderators

1266 posts
User avatar
Wolkenritter
Manticor
Posts: 1879
Joined: Tue May 04, 2010 1:34 pm
Location: Australia
Contact:

Re: EOIII Questions thread

Postby Wolkenritter » Mon Jul 23, 2012 1:21 pm


User avatar
Katt
Ragelope
Posts: 73
Joined: Thu Jun 07, 2012 8:43 pm
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Katt » Mon Jul 23, 2012 3:35 pm

if you have a zodiac with singularity, it'll make an activation sound, and its not just on elements, their weapons will reveal weaknesses too.

User avatar
scy
Manticor
Posts: 6155
Joined: Mon Jul 14, 2008 1:00 am
Location: Texas
Contact:

Re: EOIII Questions thread

Postby scy » Mon Jul 23, 2012 4:36 pm


User avatar
Liferake
Hunter
Posts: 823
Joined: Tue Mar 23, 2010 12:32 am
Location: Texas
Contact:

Re: EOIII Questions thread

Postby Liferake » Mon Jul 23, 2012 6:47 pm

Singularity will detect any super-effective attack, Which means it can detect weakness for the following: Fire/Ice/Volt/Bash/Cut/Pierce/Non-elemental.

Yes, Non-elemental attacks are considered elemental. Astonishing.

Sungrazer and Quintessence are examples of Non-Elemental Attacks, most enemies in the game always take 100% damage from non-elemental attacks, so you won't get singularity's help most of the time. With very few exceptions of those that are weak to it, and even less that resist it.

Oh, and I have a question too.

If there are two or more different color bots active when I use shoot, what is the element of the attack?


User avatar
Reynard-Miri
Manticor
Posts: 3190
Joined: Tue Jul 10, 2012 5:09 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Reynard-Miri » Mon Jul 23, 2012 10:18 pm

I'm not that far in the game, so I obviously don't know, but my GUESS is a combination of each of the damage types they would have done seperately. But hey, we all know how well guesses and Etrian Odyssey mix. =|

For example, the game might generate a seperate attack for each bot type and just sums the damage before displaying it.

By the way, looking at the chart on the skill simulator, it looks like I could come up with simplified formula for the shoot skill.

edit:
Base Damage * 2^(# of bots - 1)
If you have all three types of bots out, multiply this by 3.

This formula is more accurate on the left and right sides of the chart. (This might be due to more rigorous testing at those points.)

User avatar
Katt
Ragelope
Posts: 73
Joined: Thu Jun 07, 2012 8:43 pm
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Katt » Tue Jul 24, 2012 1:54 am


User avatar
Reynard-Miri
Manticor
Posts: 3190
Joined: Tue Jul 10, 2012 5:09 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Reynard-Miri » Tue Jul 24, 2012 2:04 am

The chart implies that you only get the a bonus for multiply elements if you have all three elements, so I'm not sure that statement holds up.

I'd like to stress that this is not based upon my own data (since I don't have any).

User avatar
Reynard-Miri
Manticor
Posts: 3190
Joined: Tue Jul 10, 2012 5:09 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Reynard-Miri » Tue Jul 24, 2012 4:14 am

Oh, hey. It was mentioned somewhere that Wildling summons do 100% damage on their non-initial attacks at level 10, but in context I wasn't sure if that was only at level 10 or at every level. Which is it? Thanks!

User avatar
Reynard-Miri
Manticor
Posts: 3190
Joined: Tue Jul 10, 2012 5:09 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Reynard-Miri » Wed Jul 25, 2012 4:50 am

Or to put it another way: does the every-turn damage of summons increase with the level of the summoning skill? Also, does it use the Str of the Wildling? If not, is it based upon the Wildling's level?

Wildling summons are confusing. =/

User avatar
scy
Manticor
Posts: 6155
Joined: Mon Jul 14, 2008 1:00 am
Location: Texas
Contact:

Re: EOIII Questions thread

Postby scy » Wed Jul 25, 2012 4:49 pm


User avatar
Reynard-Miri
Manticor
Posts: 3190
Joined: Tue Jul 10, 2012 5:09 am
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby Reynard-Miri » Thu Jul 26, 2012 3:33 am

Thanks! That helps a lot.

Incidentally, if I did my math right, then the damage (and only the damage) of Arbalist, Warrior, and Yggdroid summons just about matches the damage done with full Beast Soul. Without books, naturally.

User avatar
ueI
Ragelope
Posts: 97
Joined: Mon Mar 12, 2012 1:40 pm
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby ueI » Wed Oct 10, 2012 4:44 pm

I've decided that my gladiator could use a bit of work. What would be a good subclass that involves blade rave as the main skill? I'm using ninja at the moment.

User avatar
Wolkenritter
Manticor
Posts: 1879
Joined: Tue May 04, 2010 1:34 pm
Location: Australia
Contact:

Re: EOIII Questions thread

Postby Wolkenritter » Wed Oct 10, 2012 9:46 pm


User avatar
ueI
Ragelope
Posts: 97
Joined: Mon Mar 12, 2012 1:40 pm
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

Re: EOIII Questions thread

Postby ueI » Thu Oct 11, 2012 1:51 am

Well if there isn't any particular skill my gladiator is missing, I guess I won't be changing it. And I do prefer blade rave to nine smashes.

User avatar
Wolkenritter
Manticor
Posts: 1879
Joined: Tue May 04, 2010 1:34 pm
Location: Australia
Contact:

Re: EOIII Questions thread

Postby Wolkenritter » Thu Oct 11, 2012 2:55 am



[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
1266 posts

Return to “Etrian Odyssey III: The Drowned City”

Who is online

Users browsing this forum: No registered users and 8 guests