Guild and Class selection

Discuss the third game of the series.

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Postby zamisk » Mon Jun 20, 2011 6:48 pm


"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
-PLA

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Postby scy » Mon Jun 20, 2011 6:56 pm


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Postby Yoonah » Mon Jun 20, 2011 10:14 pm

I was exploring the 16th floor after a long hiatus, and forgot i needed a hoplite for the boss...

well...good thing i had one with combat mastery in reserves

EXPLORING THE FIFTH STRATUM
YEAH

[hide]shit shit shit petaloids[/hide]

Punching people is very romantic, and don't let anybody tell you otherwise.
MATERNITY SPIRAL

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Postby faltzar2 » Mon Jun 20, 2011 11:02 pm

Let's go! Into the labyrinth!

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Postby zamisk » Tue Jun 21, 2011 8:00 am


"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
-PLA

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Postby Yoonah » Tue Jun 21, 2011 7:43 pm

what are you talking about?!

computers dont make mistakes

Punching people is very romantic, and don't let anybody tell you otherwise.
MATERNITY SPIRAL

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Postby zamisk » Tue Jun 21, 2011 10:20 pm


"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
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Postby Wolkenritter » Wed Jun 22, 2011 11:05 pm


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Re: Guild and Class selection

Postby Ratchet » Fri Aug 26, 2011 6:34 pm

I'm currently looking for a few replacements for my party.

I currently have a Princess/Gladiator, Hoplite/Arbalist, Monk/Princess, Zodiac/Arbalist and Ninja/Zodiac, looking to replace my Princess/Gladiator for a front row fighter that's not a Gladiator main.


My current choices are Buccaneer with no idea for sub(Gladiator?) and a Shogun with the same problem(don't want to go Buccaneer). But pretty much open to anything else.

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Re: Guild and Class selection

Postby Wolkenritter » Sat Aug 27, 2011 7:35 pm

Gladiator sub is a solid choice for a Buccaneer. You have Charge and Berserker's Vow to power up the already powerful Pincushion skill.

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Re: Guild and Class selection

Postby scy » Sat Aug 27, 2011 7:56 pm

/Gladiator is basically always the best choice if you're doing physical damage.

If you're trying to choose between Buccaneer/Gladiator and Shogun/Gladiator, B/G is better as Pincushion beats out Magatoki/Myoujou and 5-Ring Sword.

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Re: Guild and Class selection

Postby Ratchet » Sat Aug 27, 2011 10:36 pm

That's what i thought, thanks!

Currently in the Porcelain Forest stratum trying to get my Buccaneer up to the same level as my party and it does bug me a bit how Pincushion hits just once compared to my stable Prin/Gladiator but it's not really fair to compare a level 25 to level 52.

My back up Shogun is now stuck on Ghost ship duty as a Shogun/Ninja clone gimmick.

Unfortunately my compulsive disorder caught up to me 6 levels in with my Buc/Glad and now I'm caught up with this idea; Buccaneer/Arbalist. I might build this side-by-side with my other Buc either way but I'd like to hear some thoughts. Essentially she'll fill in where my Prin/Glad left off as a pseudo perpetual TP machine using Trickster and a bare minimum Heavy Shot every turn and maxed out Front Mortar or just have random Swashbuckling.

Pros being a pseudo infinite stream of TP not reliant on buffs/using a character or turn for regaining TP and cons being the lack of Giant Killer/Endless Battle, Berserker's Vow and Charge to fully take advantage of Front Mortar.

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Re: Guild and Class selection

Postby darkran » Mon Sep 05, 2011 2:16 pm

Now my team is:
Hopilte/ninja-Shogun-GLadiator
Prince/Monk-Arbalist/Zodiac
All in level 24
I need help to set subclass to Shogun and gladiator or to make a change.
I try GLadiator/arbalist and shogun/buccaner but i want try another combination.

Sorry for my english , i dont speak english very well.

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Re: Guild and Class selection

Postby Liferake » Mon Sep 05, 2011 7:23 pm



darkran
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Re: Guild and Class selection

Postby darkran » Mon Sep 05, 2011 7:57 pm

i kwon but i dont set subclass to the Shogun and the gladiator and i beat he game once but i make a new party for the new game.
REst is only a 5 levels and i can level up quickly becase i have a ninja/monk level 70(the best built for go alone)


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