Guild and Class selection

Discuss the third game of the series.

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Maxine MagicFox
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Guild and Class selection

Postby Maxine MagicFox » Mon Dec 14, 2009 4:39 am

So, I realize this may seem too soon for this topic, but one member has already brought up the question so I think we need a more formal topic for before the game is released and for when it IS finally released.

So, any plans for your guilds and your classes?

I've not had time to study the classes even with the little information given, but, I do feel that whatever happens, I would like to continue the tradition of naming my guild Labeira.

I think I will probably go with the story that my main character, whoever she will be, will have read the stories and the legends of Labeira so-long-ago that she will be inspired to go off on her own just like them and resurrect this guild that did so much. :3 Something like that. XD

I think I'm definitely going to have the Phalanx chic we see. I like the look of her. But that's just based off appearances. I'm sure I'll change my mind several times.

Currently Confirmed Classes
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Rumored/Possible Classes
- -
- Alchemist (revamped)
Last edited by Maxine MagicFox on Mon Dec 14, 2009 4:05 pm, edited 4 times in total.

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Postby noodles » Mon Dec 14, 2009 4:44 am



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Postby ZetaBladeX13 » Mon Dec 14, 2009 4:46 am

Last edited by ZetaBladeX13 on Mon Dec 14, 2009 4:50 am, edited 3 times in total.

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Postby Maxine MagicFox » Mon Dec 14, 2009 4:48 am


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Postby ZetaBladeX13 » Mon Dec 14, 2009 4:52 am


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Postby noodles » Mon Dec 14, 2009 4:56 am



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Postby ZetaBladeX13 » Mon Dec 14, 2009 4:58 am


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Postby noodles » Mon Dec 14, 2009 5:00 am



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Postby ZetaBladeX13 » Mon Dec 14, 2009 5:04 am


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Postby noodles » Mon Dec 14, 2009 5:12 am



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Postby Kinokokao » Mon Dec 14, 2009 6:19 am

So I should totally let you guys pick a character and I'll play them in my party. You can name the character and pick the class, image, and even the skill set path I take. I'll be auctioning off spots based on *ahem* monetary contributions to the guild purse.

>__>

KKINO I FUKKIN LOVE YOU MAN

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Postby noodles » Mon Dec 14, 2009 6:33 am



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Postby ZetaBladeX13 » Mon Dec 14, 2009 6:49 am


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Postby eidrag » Mon Dec 14, 2009 2:34 pm

Any definite words on returning classes? Wish alchemists and gunner skill either to revamped, or make both of them into a new class... I hate to choose between both of them.

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Postby Maxine MagicFox » Mon Dec 14, 2009 2:40 pm

Eidrag: I think it's confirmed that this game is going to have ALL NEW classes with no returns from the previous two games.

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