EOIII Rantage!
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- Maxine MagicFox
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EOIII Rantage!
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- Maxine MagicFox
- ItL Webmaster
- Posts: 13474
- Joined: Wed Feb 27, 2008 12:20 pm
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- ZetaBladeX13
- ItL Moderator
- Posts: 7917
- Joined: Thu May 22, 2008 6:24 am
- Location: Scy's perfect math class
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* When entering a Stratum, the intro picture of said stratum is now complete with nice little animations. (for example: The wind blowing, birds flying off into the distance, waterfalls flowing all over the place)
* Atlus tries to fully immerse you with the natural beauty in the labyrinth, now with added sound effects (for instance, if you're within a few steps of a stream or waterfall, you'll know it).
* most of the animations and sound effects for attacks have changed quite a bit.
* SQIII's Designated loli can be found at Aman's Inn.
Names of things (in the Jap version):
^ I should also note that the in-game names are written in ENGLISH, so there is no chance of them being incorrect (unless someone at Atlus was doin' it wrong or I simply just fail at some simple copypasta) XD
* Town Name: "Armoroad"
- Guild House: "Adventurer's Guild"
- Inn: "Aman's Inn"
- Store: "Napier's Firm"
- Bar: "Bistro Butterfly"
- Shipyard/Wharf: "Port of Inver"
- Radha Hall/Duke's Palace: "Road Senatus"
- Entrance to the Labyrinth: "Forest Entrance"
I'll report more as I find time to play the game.
* Atlus tries to fully immerse you with the natural beauty in the labyrinth, now with added sound effects (for instance, if you're within a few steps of a stream or waterfall, you'll know it).
* most of the animations and sound effects for attacks have changed quite a bit.
* SQIII's Designated loli can be found at Aman's Inn.
Names of things (in the Jap version):
^ I should also note that the in-game names are written in ENGLISH, so there is no chance of them being incorrect (unless someone at Atlus was doin' it wrong or I simply just fail at some simple copypasta) XD
* Town Name: "Armoroad"
- Guild House: "Adventurer's Guild"
- Inn: "Aman's Inn"
- Store: "Napier's Firm"
- Bar: "Bistro Butterfly"
- Shipyard/Wharf: "Port of Inver"
- Radha Hall/Duke's Palace: "Road Senatus"
- Entrance to the Labyrinth: "Forest Entrance"
I'll report more as I find time to play the game.
- ZetaBladeX13
- ItL Moderator
- Posts: 7917
- Joined: Thu May 22, 2008 6:24 am
- Location: Scy's perfect math class
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Animation at Inn when you asleep are nice too! You can see the transition of day/night at the open air roof. Inn also double as healing places for fallen comrade. Monster quite strong, I lost several members to those punks.
Addition, doing quests will increase XP when reported.
Zeta, did you have problems doing mapping mission?
Addition, doing quests will increase XP when reported.
Zeta, did you have problems doing mapping mission?
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