EOIII Questions thread

Discuss the third game of the series.

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Re: EOIII Questions thread

Postby Fluffernuff » Mon Aug 18, 2014 11:43 pm

so the best way to tank (minus provoke/otori/daifuhensha) is HP up and mitigation(not taking much damage) then increase the draw rate?

btw... about otori... is there any way to actually fnid multiplier FOR draw rate? because theres a bit of an inconsistency with otori. it claims to draw ALL attacks, but all that means is draw rate.

.....however, even then ive never seen otori.... fail. unlike provoke/daifuhensha.

so ids that just my lucky RNG? or is there some sort of way to see how much these skills affect draw rate?

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Re: EOIII Questions thread

Postby isometric » Tue Aug 19, 2014 12:02 am


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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 12:24 am


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Re: EOIII Questions thread

Postby isometric » Tue Aug 19, 2014 1:19 am


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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 1:37 am


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Re: EOIII Questions thread

Postby isometric » Tue Aug 19, 2014 1:53 am


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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 2:05 am

well im trying to see just how punishing this game really is for setups like i come up with


..... im thinking about;

P/S(because why not? worse case it doesnt work and i go P/H)
M/P (heck even M/Z or or something for dark ether)
N/P healer. because im weird. i want to see how much a bushin stacker can actually do. if it DOESNT work... i still have monk. so yeah. a rather safe experiment methinks.
S/B. eeeeeeeyup
A/S WMer. i read cloudbuster actually procs a chase. and i might actually have a turn here and there where my M and P can add to the chain too

so its more like 2 dedicated damage dealer, 2 support, and 1 ireallyhopeimatankohgodthishurts

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Re: EOIII Questions thread

Postby isometric » Tue Aug 19, 2014 2:16 am


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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 2:24 am

be as horrified as you like, but ive only game overed twice. against narmer. because in phase 2 i charged in without camping. at level 9.

and gatekeeper. because i severely underestimated turn 2 nuke

well thats not entirely true. i game overed against the ghost ship when i was like lvl 22. but that was only 2 party members. it doesnt count!


im actually enjoying just trying out different things is all. i like knowing the "go-to" builds but trying out OTHER things people might not even notice. or disregard because something is better.

its like playing NU teir in OU in pokeymanz battles.

i know im going to HAVE to switch in the postgame. EO is pretty demanding with that stuff

the only thing i should -hopefully- HAVE to change in N/P.... and that would be to N/Z (prophecy AND DE spam)
we'll see

...now that i have a party, i can start retiring and grinding.

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Re: EOIII Questions thread

Postby isometric » Tue Aug 19, 2014 2:58 am


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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 3:11 am


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Re: EOIII Questions thread

Postby isometric » Tue Aug 19, 2014 3:41 am


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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 3:54 am

monk is basically emergency heals+healing bunshin. Z is to give em something to do. I.E ether spam. and stars/binaries if i need to really nuke something down.

and i meant cookie cutter as in... shoccuneer. not shoccuneer paired with something.

im not too concermed with RR shenanigans, but if i REALLY find my ninja runs out of things to do , itd just be...well... something to do. unimpressive or not, x% is better than 0% so.. yeh

i wasnt really looking into limit shenanigans.....yet. no points. lulz


the 1 thing im discovering is how much my front row DOESNT care about TP... like at all, haha.. the only ones who WOULD have TP issues would be Monk and Arbalist

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Re: EOIII Questions thread

Postby Fluffernuff » Tue Aug 19, 2014 4:17 am

well my arbalist is going to be a WMer... so front morter/double action wouldnt help much at all (if only WM was a single target attack for double action)

but night vision/ proper form/ extend would be handy! that would also save my P/S points so i only have to invest in the night time attack!

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Re: EOIII Questions thread

Postby Wendigo » Mon Aug 25, 2014 8:09 pm



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