Anyone else playing with a farmer pile? :)
Posted: Fri Oct 01, 2010 1:10 am
I started out EO3 with what I consider an abnormal team, 4 farmers and a prince. I gave the prince the ability that heals your party every turn you have full hp and gave all the farmers the +30% experience skill, as well as a few points each in harvesting.
It seems to work very well ironically, but I suspect my pacing is off. What level are people typically when they hit the 3rd floor? I hit the 3rd floor at with my party at level 13, after being able to clear out every FOE on the 2nd floor on my way there. Having 4 farmers, I can harvest tons of chop/take resources from the 1st two floors and afford the best gear for my party easily, which might be helping.
Also, the very first thing I did when starting was make one of each class and give them the ability where they get exp when not in the party. They're all actually leveling up at a respectable rate just sitting back at the guild, for when I figure at some point my farmers will start to get outclassed and I'll need a real party.
It seems to work very well ironically, but I suspect my pacing is off. What level are people typically when they hit the 3rd floor? I hit the 3rd floor at with my party at level 13, after being able to clear out every FOE on the 2nd floor on my way there. Having 4 farmers, I can harvest tons of chop/take resources from the 1st two floors and afford the best gear for my party easily, which might be helping.
Also, the very first thing I did when starting was make one of each class and give them the ability where they get exp when not in the party. They're all actually leveling up at a respectable rate just sitting back at the guild, for when I figure at some point my farmers will start to get outclassed and I'll need a real party.