Pathfinder RPG - Come play! (next game: August 4th)
Posted: Thu May 31, 2012 1:23 am
This thread is for a Pathfinder Online Tabletop RPG. All are welcome to play, even complete beginners!
I will continuously edit this first post to keep track of all the relevant information.
HOW AND WHEN TO PLAY:
Scheduling might be difficult, but what works best for me would be Saturdays when I am at work from 10am to 6pm Eastern Standard Time. I am alone at the bookstore for 8 hours, so I would need to brb to answer the phone and help customers, but typically only for a few minutes at a time and I shouldn't think it would prevent us from playing. This might switch to Sunday some weekends. I will let people know my schedule and hopefully we can play around that.
The campaign I am thinking of running would be fairly simple for characters to drop-in/out as people's schedules permit, so if you're not able to make every single session that is okay. I'm also willing to just retcon "your character was here the whole time!" but please let me know if you plan to attend so I can scale the encounters appropriately. I will post summaries and keep track of things like XP/stats here on the forum.
I am using the Pathfinder system because it's the only one I have any experience with, and I think it's fairly straightforward. Also it is under an Open Game License, which means you can find all the relevant materials (for free) here: http://www.d20pfsrd.com/
If you need help creating a character, there is a lot of information here on the thread. Starfe has kindly volunteered to help guide new players. I am also available to help you build a character. Hit me up through PM or AIM with any questions you may have, or just post here. Please read through some of the Pathfinder SRD to familiarize yourself with the system. I've also begun posting guides here in this thread, so read through and you might find your question already answered.
PROGRAMS YOU WILL NEED:
We are going to try using instead the online roll20.net website. You'll just need an account, and I'll link to the weekly campaign session each week.
[/spoiler]
Also please post what Class you plan on playing, so we can create a fairly balanced party arrangement. If you're not sure, just mention what type of character you want to play (melee fighter, ranged fighter, spellcaster, healer, etc) and I can help you understand the class options.
KNOWN PLAYERS AND CHARACTERS:
Zamisk - A Rogue named Zamisk
noodles - possibly a dwarf cleric
Blaster Master - Verrine, a Witch
officedge - Hughes, a sorcerer of the djinn bloodline
Starfe - Half-Elf Inquisitor
Reynard-Miri - Halfling Summoner
DM Rules/Suggestions for Character Creation:
- Create your characters at Level 5, not Level 1. I think the game is more fun to start at a slightly higher level. I will keep track of EXP as a group. What this means is that periodically everyone will go up a level, regardless of whether or not you were able to participate in all the sessions. That way everyone stays at the same level and it is more fun/easier to play.
- You get 10,500gp initially with which to equip your character. You may spend no more than 5,000gp on any one item, however
- You may use anything listed on the pathfinder srd website with the exception of anything that is fan-created material, 3rd-party material, or 3rd-party/fan conversion material. If you see something you really, really want to have, just let me know and we can work it out. Also I'm willing to help make original/unique applications of the rules. For example, Zamisk's character has a boot dagger which we agreed gives him a +2 bonus to Escape Artist checks made to escape being tied up. I think that's a fun application of the existing rules.
- The available classes are: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Wizard, Alchemist, Cavalier, Inquisitor, Magus, Oracle, Summoner, Witch, Ninja, and Samurai. You may not create Antipaladins or Gunslingers, nor may your character use any guns. They were added with Ultimate Combat and I think it's stupid mechanic, so that technology does not exist in my setting.
- Available races are: Dwarf, Elf, Gnome, Half Elf, Halfling, Half Orc, and Human. Advanced/experienced players may use a Monster race with DM permission.
- To generate your starting stats, roll 3d6 and re-roll 1s and 2s. This means your possible scores will be between 9 and 18. Please be honest!
- To generate your starting hit points, roll 5dX whereas X is your class hit die.
You may re-roll as follows:
d6 hit die = re-roll 1s
d8 hit die = re-roll 1s and 2s
d10 hit die = re-roll 1s, 2s, and 3s
- Additionally each character begins play with two Traits. The list of available traits can be found online at the SRD. Traits typically grant simple bonuses like +1 on a skill check and represent a facet of your character's past.
I have posted the setting/scenario below. Please take a look at it and think about your character's background and origin. You may be as elaborate or simple as you like with it. If you have a specific quest/motive you'd like to incorporate, please let me know (ie, your character is a runaway noble, a wanted criminal, etc). I'm perfectly happy to work with you guys to make this as fun as possible for everyone.
GAME SESSIONS:
06/02/12 Session #1 - The Farmers and their Fields *complete*
06/02/12 Session #2 - Prince Toben is Missing! Part I
06/23/12 Session #3 - Prince Toben is Missing! Part II
0?/??/12 Session #4 - Prince Toben is Missing!, Part III
07/14/12 Session #5 - Interlude: Small Scales
07/21/12 Session #6 - Prince Toben is Missing!, Part IV*current!*
Please let me know if you can attend this weekend's game!
I will continuously edit this first post to keep track of all the relevant information.
HOW AND WHEN TO PLAY:
Scheduling might be difficult, but what works best for me would be Saturdays when I am at work from 10am to 6pm Eastern Standard Time. I am alone at the bookstore for 8 hours, so I would need to brb to answer the phone and help customers, but typically only for a few minutes at a time and I shouldn't think it would prevent us from playing. This might switch to Sunday some weekends. I will let people know my schedule and hopefully we can play around that.
The campaign I am thinking of running would be fairly simple for characters to drop-in/out as people's schedules permit, so if you're not able to make every single session that is okay. I'm also willing to just retcon "your character was here the whole time!" but please let me know if you plan to attend so I can scale the encounters appropriately. I will post summaries and keep track of things like XP/stats here on the forum.
I am using the Pathfinder system because it's the only one I have any experience with, and I think it's fairly straightforward. Also it is under an Open Game License, which means you can find all the relevant materials (for free) here: http://www.d20pfsrd.com/
If you need help creating a character, there is a lot of information here on the thread. Starfe has kindly volunteered to help guide new players. I am also available to help you build a character. Hit me up through PM or AIM with any questions you may have, or just post here. Please read through some of the Pathfinder SRD to familiarize yourself with the system. I've also begun posting guides here in this thread, so read through and you might find your question already answered.
PROGRAMS YOU WILL NEED:
We are going to try using instead the online roll20.net website. You'll just need an account, and I'll link to the weekly campaign session each week.
[/spoiler]
Also please post what Class you plan on playing, so we can create a fairly balanced party arrangement. If you're not sure, just mention what type of character you want to play (melee fighter, ranged fighter, spellcaster, healer, etc) and I can help you understand the class options.
KNOWN PLAYERS AND CHARACTERS:
Zamisk - A Rogue named Zamisk
noodles - possibly a dwarf cleric
Blaster Master - Verrine, a Witch
officedge - Hughes, a sorcerer of the djinn bloodline
Starfe - Half-Elf Inquisitor
Reynard-Miri - Halfling Summoner
DM Rules/Suggestions for Character Creation:
- Create your characters at Level 5, not Level 1. I think the game is more fun to start at a slightly higher level. I will keep track of EXP as a group. What this means is that periodically everyone will go up a level, regardless of whether or not you were able to participate in all the sessions. That way everyone stays at the same level and it is more fun/easier to play.
- You get 10,500gp initially with which to equip your character. You may spend no more than 5,000gp on any one item, however
- You may use anything listed on the pathfinder srd website with the exception of anything that is fan-created material, 3rd-party material, or 3rd-party/fan conversion material. If you see something you really, really want to have, just let me know and we can work it out. Also I'm willing to help make original/unique applications of the rules. For example, Zamisk's character has a boot dagger which we agreed gives him a +2 bonus to Escape Artist checks made to escape being tied up. I think that's a fun application of the existing rules.
- The available classes are: Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Wizard, Alchemist, Cavalier, Inquisitor, Magus, Oracle, Summoner, Witch, Ninja, and Samurai. You may not create Antipaladins or Gunslingers, nor may your character use any guns. They were added with Ultimate Combat and I think it's stupid mechanic, so that technology does not exist in my setting.
- Available races are: Dwarf, Elf, Gnome, Half Elf, Halfling, Half Orc, and Human. Advanced/experienced players may use a Monster race with DM permission.
- To generate your starting stats, roll 3d6 and re-roll 1s and 2s. This means your possible scores will be between 9 and 18. Please be honest!
- To generate your starting hit points, roll 5dX whereas X is your class hit die.
You may re-roll as follows:
d6 hit die = re-roll 1s
d8 hit die = re-roll 1s and 2s
d10 hit die = re-roll 1s, 2s, and 3s
- Additionally each character begins play with two Traits. The list of available traits can be found online at the SRD. Traits typically grant simple bonuses like +1 on a skill check and represent a facet of your character's past.
I have posted the setting/scenario below. Please take a look at it and think about your character's background and origin. You may be as elaborate or simple as you like with it. If you have a specific quest/motive you'd like to incorporate, please let me know (ie, your character is a runaway noble, a wanted criminal, etc). I'm perfectly happy to work with you guys to make this as fun as possible for everyone.
GAME SESSIONS:
06/02/12 Session #1 - The Farmers and their Fields *complete*
06/02/12 Session #2 - Prince Toben is Missing! Part I
06/23/12 Session #3 - Prince Toben is Missing! Part II
0?/??/12 Session #4 - Prince Toben is Missing!, Part III
07/14/12 Session #5 - Interlude: Small Scales
07/21/12 Session #6 - Prince Toben is Missing!, Part IV*current!*
Please let me know if you can attend this weekend's game!