Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Discuss the fourth game in the series.

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Yoonah
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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Yoonah » Thu Jul 19, 2012 2:45 am

W-WHICH ONE IS IT?!?!
It would be amazing either way BUT WHAT IF THEY ACTUALLY CHANGED THE F.O.E. THEME BETWEEN STRATA?!?!
*more excited*

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Kaname » Thu Jul 19, 2012 6:23 am


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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby AkumetsuLord » Thu Jul 19, 2012 6:59 am

I know what's the Normal Boss theme but i'm not sure what The End of Raging Wave is though 0-0 maybe it changes mid-way or...something IDK
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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Kaname » Thu Jul 19, 2012 7:32 am

It's the quest boss theme, as said. The has it, for example, as does the QR encounter with the . The main boss theme hasn't changed yet, and I'm quiiiite far in the game, nearing the end.

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Yoonah » Thu Jul 19, 2012 3:09 pm

I-is the regular boss theme awesome? 'u'

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby ZetaBladeX13 » Thu Jul 19, 2012 5:41 pm

Dunno, haven't fought a "stratum" boss yet.

But end of the raging waves played when I was fighting some FOEs after accepting an urgent mission. First one ran off after I had knocked it down to half health.


By the way, I don't think anyone has mentioned the functions of the slide pad.
With the map zoomed in, it can move the map around on the bottom screen.
When zoomed out, the slide pad allows for a "free look" similar to that found in Legend of Grimrock.

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Reynard-Miri » Thu Jul 19, 2012 5:54 pm

I noticed that in videos. It's so cool. Now you don't have to turn right-left-right to look diagonally anymore. =O

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Kaname » Thu Jul 19, 2012 9:07 pm

It also allows you to see detail above. Some dungeons really look gorgeous, and this allows you to appreciate the details :)

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Reynard-Miri » Thu Jul 19, 2012 9:35 pm

asdnmfbahfasdfhk

I am getting this game. I don't care if I have to get it in a language I can't read. Push or shove, I will eventually get this game.

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Yoonah » Thu Jul 19, 2012 10:26 pm


Punching people is very romantic, and don't let anybody tell you otherwise.
MATERNITY SPIRAL

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Kaname
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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Kaname » Thu Jul 19, 2012 10:40 pm

Sure, you can press B and move the directional thing in any direction you want. Including above. It's mostly useful in the overworld to check upper height levels for what kind of FOE there is.

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Yoonah » Fri Jul 20, 2012 4:40 am

<3 this game
so much

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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby AkumetsuLord » Fri Jul 20, 2012 4:43 am

oooo Very cool
"Repeat this after me, I'll never take on a God again!"
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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Reynard-Miri » Fri Jul 20, 2012 6:49 am


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Re: Sekaiju no Meikyu IV: Densyou no Kyojin announced!

Postby Yoonah » Sun Jul 22, 2012 6:52 pm

To anyone who has the game,
Does magic still suck? Or is it actually viable now?
@~@ I always want to use it, but it ends up sucking later-game

Punching people is very romantic, and don't let anybody tell you otherwise.
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