EO4: Legends of the Titan announced

Discuss the fourth game in the series.

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PLA
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Re: EO4: Legends of the Titan announced

Postby PLA » Thu Nov 01, 2012 7:48 pm

^ Looks booky. But modern.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


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Re: EO4: Legends of the Titan announced

Postby Natbuk » Thu Nov 01, 2012 9:19 pm

As to Harvesting:

What they mean by "effects stack" is that each character with the skill checks the 10% chance for a rare harvest separately from each other.

I have two miners, so sometimes I get

"You find Ore" or "You find Rare Ore"
"Nadia finds Rare Ore!"
"Natbuk finds Rare Ore!"

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Re: EO4: Legends of the Titan announced

Postby PLA » Thu Nov 01, 2012 9:36 pm

^ Would it ever be useful to bring five of the same kind?
Maybe a spot that's easy to reach many times, without other kinds of spots nearby.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Re: EO4: Legends of the Titan announced

Postby Yoonah » Tue Nov 06, 2012 5:01 am

Even though there's no FM arrange
Is this real lifeeeeee?? :O

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Re: EO4: Legends of the Titan announced

Postby Natbuk » Thu Nov 08, 2012 10:43 pm

PLA: Yeah, 5-of-a-kind could be sort of useful. There are three one-floor mini-dungeons per stratum, and then a 3-floor long dungeon. If I recall correctly, which is a dangerous proposal with my memory, each mini-dungeon specializes in one type of gathering, and then each full dungeon is more diverse.

It'd be more for cash than for materials though, as most materials I want multiple of seem to be the "normal", and the extra gathers from skills are always "rare".

It's funny: money seems to be rather well done, and that's considering that forges no longer cost money - just materials. I'm always strapped for cash by just the right amount.

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Re: EO4: Legends of the Titan announced

Postby Dangerus » Sat Nov 10, 2012 1:13 am


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Re: EO4: Legends of the Titan announced

Postby zamisk » Sat Nov 10, 2012 4:24 am

The dragoon-something giant-swords guys all look like old characters...

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Re: EO4: Legends of the Titan announced

Postby PLA » Sat Nov 10, 2012 10:56 am

^ Yeah, I was surprised by some of them. One of the alt-colours could be EO2's second female Protector, but I haven't played that this year. The blonde Protector is less surprising. She's been more prominent from the start.
An old bard is back pretty much unchanged.
An Arbalest, alt-coloured like the floral Ronin/Ninja, and the obligatory ponytail-Ronin.


In outside-cameos, there's a Hatsune Miku and a Dante. Maybe a Pepita Rosetti.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


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Re: EO4: Legends of the Titan announced

Postby Dangerus » Sat Nov 10, 2012 12:01 pm


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Re: EO4: Legends of the Titan announced

Postby PLA » Sat Nov 10, 2012 12:43 pm

^ Yeah, you said NPC. I figure Zamisk is talking about PCs.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


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Re: EO4: Legends of the Titan announced

Postby Dangerus » Sat Nov 10, 2012 10:50 pm


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Re: EO4: Legends of the Titan announced

Postby zamisk » Sun Nov 11, 2012 4:52 am

I was talking about the PC's. Also, I am an artist.

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Re: EO4: Legends of the Titan announced

Postby Dangerus » Sun Nov 11, 2012 11:54 am


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Re: EO4: Legends of the Titan announced

Postby Emrin » Sun Nov 11, 2012 9:18 pm


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Re: EO4: Legends of the Titan announced

Postby Dangerus » Mon Nov 12, 2012 1:20 am



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