So I feel like such a bad fan... I just managed to pick up the NA copy of the game. I'll get the skill sim updated to the official translations probably some time this weekend, though I'll probably hide a link somewhere to my names, just for vanity's sake ^.^.
Sadly, I've also found that the NA copy does not recognize the JP guild QR codes, so no visits from my old characters. I'm consider it a fair chance that part of the QR code is a game ID though, so with a bit of research it /might/ be possible to change them over. I might not have time for that, but I'll let you know if I find anything so that we can all enjoy all the JP codes already posted out there.
Skill Calc update and QR Codes
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- PLA
- Manticor
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Re: Skill Calc update and QR Codes
^ Hi. :3
"Make life rue the day it thought it could give Cave Johnson lemons!"
"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"
Wagahaiwa neko de aru.
"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"
Wagahaiwa neko de aru.
- Wolkenritter
- Manticor
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- Ragelope
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Re: Skill Calc update and QR Codes
Nice update with the names, plus i been useing ur old calc to make my current party for lv 70 (retire at 30) it has been helpful
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- Ragelope
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Re: Skill Calc update and QR Codes
Thanks Wolkenritter! Glad it's helped you cdgamer.
Okay, the skill names are updated and will be uploaded to the webpage once I get a hold of the admin (I forgot my password >.<). Man, looking at it all in detail again has made me realize how sleep deprived I must have been at the end. For instance, the Medic table has none of the level requirements in the graphics! I'll give all that, and the descriptions, a once over later.
Okay, the skill names are updated and will be uploaded to the webpage once I get a hold of the admin (I forgot my password >.<). Man, looking at it all in detail again has made me realize how sleep deprived I must have been at the end. For instance, the Medic table has none of the level requirements in the graphics! I'll give all that, and the descriptions, a once over later.
- BlueMortimer
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- Ragelope
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Re: Skill Calc update and QR Codes
Blue: thanks, I've put that on my list. It will get updated sometime between the convention I'm attending soon, work, and the massive amount of Monster Hunter I hope to be playing starting tonight.
- warcraff
- Ragelope
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Re: Skill Calc update and QR Codes
Wondering about the Nightseeker skill 'sneak attack'. Is there a set %tage in possibility of premptive attacks as you level it up, making it ill advised to max it since the %chance of getting a prempt stays the same?
I will use the Elements.
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