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Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sat Sep 20, 2014 1:19 pm
by Kimiko
Good to see Classic Mode getting a little more attention. Sometimes it seems the creators forgot it's there.
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sat Sep 20, 2014 1:52 pm
by Endra
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sat Sep 20, 2014 8:31 pm
by Dangerus
What I hope for in EOU3 that'll hopefully be more interesting is if they actually make the NPC portraits and PC portraits in 3D. That'll be an innovative and interesting experience. A remake like that would be wonderful.
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sat Sep 20, 2014 8:48 pm
by Kimiko
Considering the 3DS's limited capabilities, I doubt 3D characters would look as good as the 2D ones we have.
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sat Sep 20, 2014 11:32 pm
by Dangerus
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sun Sep 21, 2014 12:02 pm
by Endra
Same. And judging by what they did with Untold so far, I'd be surprised if they were more than just the usual stereotypes....no thanks.
They wouldn't cover the types I need anyway. Untold 3 Apollyon in particular is a bunch of oddballs.
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sun Sep 21, 2014 6:56 pm
by overlordpie
The more I watch the trailer the more the little war magnus bugs me. I don't care that she's a kid. I just hope they let her actually act like a kid. That was my problem with Ricky. Sick of the overused "little kid acts older than they are/life lesson incoming" trope.
Otherwise I'm pleased with EOUII so far especially since it has my favorite set of stratums. The 4th stratum will look amazing!
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sun Sep 21, 2014 7:14 pm
by Ninten
At least Dingo from Zone of the Enders is in the game.
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Sun Sep 21, 2014 7:55 pm
by Dangerus
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Mon Sep 22, 2014 3:29 pm
by Sigma
Was watching the new trailer and noticed:
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Tue Sep 23, 2014 12:12 am
by overlordpie
Really hope the new area is a stratum and not a separate place.
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Tue Sep 23, 2014 1:01 am
by MeltingPenguins
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Tue Sep 23, 2014 4:28 pm
by sebberu
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Tue Sep 23, 2014 7:28 pm
by Snowdome
Re: Shin Sekaiju no Meikyuu 2: Fafnir no Kishi
Posted: Tue Sep 23, 2014 8:41 pm
by MeltingPenguins
wasn't there dropping gates in EO3?