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Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 4:25 am
by YangKoete
Why is it seem like I'm the only one who likes recipe stuff? ;3;
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 4:55 am
by Zypose
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 6:45 am
by Trifkin
I'm getting the hang of it now so it's less of a chore. I probably wouldn't mind cooking if I didn't also have to market and sell the dishes. :/ It's actually kind of rewarding to figure out what ingredients the intentionally vague recipes are referring to. Though I'm not sure what the star ratings on the dishes mean... Even when it appears I've selected the right ingredients the dish may only have two stars?
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 10:24 am
by sebberu
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 12:49 pm
by Trifkin
Oh, I see! Hmmmm. I thought I was making poorly rated dishes this whole time. XD
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 1:19 pm
by Endra
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 3:15 pm
by Sigma
If you want a better chance at success with advertising, the following spreadsheet should help. However, just keep mind to not click on the Recipes tab if you don't want those spoiled:
https://docs.google.com/spreadsheets/d/ ... 1335658072
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 8:31 pm
by Endra
I'm using that one actually, at least when I have access to my computer. I just think the ingame descriptions should be enough to not completely fail. They're far too vague.
Re: EOUII Rantage!
Posted: Sat Mar 19, 2016 10:45 pm
by YangKoete
Re: EOUII Rantage!
Posted: Sun Mar 20, 2016 8:46 pm
by sebberu
Alright, so I brought my Classic Mode party (lvl99) to a point that only and the last DLC boss have not been slain yet. The members have all been trained on lvl 30 once, gaining 1 additional stat point and 4 additional skill points. Got all the class related equipment, too.
Ronin (Upper Stance/Peerless Stance/Swallow Strike, Post Initiative and passives)
Alchemist (Palm skills, Nuclear Formula and passives)
Medic (High Regen, Chase Heal and complete staff tree)
Hexer (Fraility, Sapping, Venom Curse, Evil Eye+Suicide and passives)
Beast (Loyalty tree [Hit Taker] and passives for damage mitigation and tanking)
They are well equipped Grimoire-wise and I still have some useful Grimoires like Barrier and elemental walls in my bag. Do I stand a chance with this party against or do I need to tweak some things for that fight?
Re: EOUII Rantage!
Posted: Wed Apr 20, 2016 7:18 pm
by Nesmontou
Ok, I'm having some trouble with my Item Compendium. I need to know what items I miss:
- one between Golden Horn (1130 en) and Cowering Silver (1173 en)
- the other between Toxic Skin (1650 en) and Frog Skin (1690 en)
Please help, I have my Monstrous Codex completed and no ????? on them (probably used Analysis Lenses on said monsters). I really don't want to kill every monster in the game to find who has the thing I'm missing
Re: EOUII Rantage!
Posted: Wed Apr 20, 2016 8:50 pm
by Endra
Re: EOUII Rantage!
Posted: Thu Apr 21, 2016 4:52 am
by Zypose
Alright, so yet again i come back to this game after a long pause, and end up restarting again
This time i'm doing a new settup using classes i never used in this game before
Using A dark hunter, beast, and medic again, but this time i'm using Hexer and Troubador as well. i havn't used troubador in this game ever before, didn't even know their skills. Hopefully i can make it, dispite the lack of aoe attacks
Re: EOUII Rantage!
Posted: Thu Apr 21, 2016 1:30 pm
by YangKoete
No real elements except from the Troubadour. o3o'
Re: EOUII Rantage!
Posted: Thu Apr 21, 2016 2:53 pm
by Zypose
Yeah, but i've done that before. so far it's going well, with Hexer doing ailments and Sapping curse, while troubador does whatever song is better for the situation, and dark hunter attacking and binding when needed. Medic has yet to really need to heal that many people because the beast takes a lot of damage (hit-taker FTW!)