QR Guild Cards

Discuss the fifth game in the series.

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Kimiko
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QR Guild Cards

Postby Kimiko » Tue Sep 19, 2017 7:54 pm

Share your QR codes here so we can meet each other in the labyrinth ^_^

:?: How to get your guild card online:
- In game, go to Jenetta's Inn
- Select Guild Card→Manage Guild Cards→your own guild
- Press A, select QR Code Output
- Press A, select Yes, note the location the image has been saved to
- Exit the game
- For a regular 3DS, remove the SD card from your 3DS and copy the image on your PC
- For a New 3DS, are instructions on how to transfer the image to your PC
- Convert the image from bmp to png or jpeg, and upload it

:!: Note that QR codes are region-locked. You can't exchange guild cards between US, EU, or JP regions. Please specify which region your card is for.
Last edited by Kimiko on Wed Sep 20, 2017 9:58 am, edited 3 times in total.
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Re: QR Guild Cards

Postby Kimiko » Tue Sep 19, 2017 8:13 pm

Here's mine (US region):

Last edited by Kimiko on Thu Sep 21, 2017 2:50 pm, edited 1 time in total.
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Re: QR Guild Cards

Postby PLA » Tue Sep 19, 2017 10:07 pm

Yeah, that's big much funtimes with those new screwdrivering 3dses.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Re: QR Guild Cards

Postby Kimiko » Tue Sep 19, 2017 11:05 pm

According to Wikipedia, you can access the new!3DS's micro-SD card via wifi? I don't know how that works; mine is an old!3DS.

I've seen some photos of 3DS screens with the QR code displayed over on GameFAQs, but I couldn't scan those.
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Re: QR Guild Cards

Postby Kimiko » Wed Sep 20, 2017 10:01 am

Updated the first post with a link to instructions for transferring files from a new!3DS to a Windows PC. I hope that helps. I want to meet your guilds ^_^
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Re: QR Guild Cards

Postby PLA » Wed Sep 20, 2017 1:12 pm

Oh, cool!
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Re: QR Guild Cards

Postby SteelCrow » Fri Sep 22, 2017 8:39 pm

Hey, I just got my team up to level 10, basic difficulty.
US Region.
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Re: QR Guild Cards

Postby Sigma » Fri Sep 22, 2017 10:59 pm

US Region


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Re: QR Guild Cards

Postby Kimiko » Sat Sep 23, 2017 12:52 am

Ooh, I love Lecti's hair colors ^_^ I hadn't thought of that combination.

Why do you both have so few foods eaten/unions/forged? Foods and forging are good for you, and unions can be useful too. You're also both missing the "Iorys Gofer" and "Novice Scavenger" stamps.
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Re: QR Guild Cards

Postby PLA » Sat Sep 23, 2017 1:26 am

"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Sigma
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Re: QR Guild Cards

Postby Sigma » Sat Sep 23, 2017 1:48 am

Well that file was like my 3rd run through the demo. So by then I kind of had an idea on what to do forge-wise, I horded Unions until I absolutely needed them, I stopped spending skill points on racial skills which also led to less union use, and foods I found little use for unless it was providing substantial TP gains which it really wasn't. My next run will probably see food use, specifically fish, skyrocket since I'm intending on not bringing a dedicated healer nor a Dragoon.

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Re: QR Guild Cards

Postby Kimiko » Sat Sep 23, 2017 2:01 am

Did you restart from scratch on each run then? You could just create new team members to experiment with.
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Re: QR Guild Cards

Postby Sigma » Sat Sep 23, 2017 2:07 am

Each run I started from scratch, but I did mess with resting to test out other skills here and there before the restarts. Full auto-mapping was turned on from the second run onward as laziness was setting in though.

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Re: QR Guild Cards

Postby Kimiko » Sat Sep 23, 2017 2:27 am

Oh, if you're trying out things by starting over each time, could you try to scan your own guild card from one run in another run? I wonder if it would accept it.
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Re: QR Guild Cards

Postby PLA » Sat Sep 23, 2017 2:49 am

^ That could be neat with the multiple save-slots.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.


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