First, I would like to clarify that I still haven't finished EO1 yet and would like it if your super smart fancy pantsy spoilers be withheld.
Next, I would also like to clarify that I just finished mapping B13F.
So my questions are:
1: So, when do you guys think a good level to rest a party member is? Because I made a few mistakes with my SP distribution and would like it fixed.
2: I heard that the survivalist is nerfed in EO2, is this true? If so, how are they nerfed? If possible, state a good replacement class that I could use instead (yes I'm already thinking about it.)
3. (almost) last question, give me a rough estimation on what my percentage is on this game. I just finished mapping B13F and my chars are all level 47.
4. Real last question, what difference does retirement make to a character? I get its "enhanced" and all but what exactly does "enhanced" mean? Stats, extra SP, what?
Thanks for answering the questions in advance.
I have some questions about Etrian Odyssey strategys...
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I have some questions about Etrian Odyssey strategys...
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Wildcut doesn't require Loyalty.
Given equal STR, it's the strongest non-limit AoE move in the game. The only disadvantage is that it's also the slowest.
If I want to end things in the first turn with a Ronin, I'll also need a War Mage (War Might) and a Survivalist and Hexer (1st Turn Torpor)
Without a W, S, H. Both the Beast and Ronin will have huge gaps in their efficiency when it comes to ending random battles as efficienctly as possible. Beasts obviously will let all enemies attack and some enemies will survive, while Ronins will require 2 turns on a good number of battles.
Given equal STR, it's the strongest non-limit AoE move in the game. The only disadvantage is that it's also the slowest.
If I want to end things in the first turn with a Ronin, I'll also need a War Mage (War Might) and a Survivalist and Hexer (1st Turn Torpor)
Without a W, S, H. Both the Beast and Ronin will have huge gaps in their efficiency when it comes to ending random battles as efficienctly as possible. Beasts obviously will let all enemies attack and some enemies will survive, while Ronins will require 2 turns on a good number of battles.
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