A new party

Discuss the second game of the series.

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Sampson
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Postby Sampson » Fri Mar 05, 2010 2:13 am

Kill the Flygourds, or whatever the purple FOE in the 4th stratum is called, while they're fully bound. This will cause them to drop their special item. Do this three times to unlock the whip you're talking about.

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Isabelyes
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Postby Isabelyes » Fri Mar 05, 2010 1:01 pm

Three times?
...Totally bound?

...That sucks. Well, I'm gonna do it anyway.
Thanks for your help!

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Rachel
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Postby Rachel » Mon Apr 05, 2010 4:16 am

So, I've just beaten Scylla, and had a LOT of trouble. My party was at level 38, and I didn't think I'd have to eke by so narrowly. Right now, my party is:

R P R
M H

And I'm really not happy with how things are, thinking of retiring everyone. My big beef is that my protector is kinda useless. She does crap damage, and is really only good for front guard to stop my ronin from getting 1-shotted. I rarely ever use my hexer except for foes and bosses, just doesn't make enough of a difference fighting normal stuff, and I've heard that a war magus is better than a medic if you have nectars. So I was thinking:

R DH L
W G

How useful are dark hunters? I didn't use 'em in the first game, if they can hit hard enough to lay on some hurt, that'd make them more useful than just status/bindings. And am I gonna NEED a protector for the postgame like in EO I?

[spoiler]afaik, it was pretty impossible to beat the dragons without antifire/ice/volt[/spoiler]

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Isabelyes
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Postby Isabelyes » Mon Apr 05, 2010 10:29 am

They'll be pretty handy in the Post-Game.
Also, Darkhunters can be pretty strong with Viper, which costs only 8 TP when maxed.
They also have Climax, an instant kill skill which, when maxed, kills almost every monster that has got 55% or less HP left!

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Kaname
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Postby Kaname » Mon Apr 05, 2010 10:54 am

Yeah, Dark Hunters mean that you just halved the HP of every FOE as long as the Dark Hunter is alive, Climax usually goes before the FOE after all.

I did the entire EOII Postgame without a protector, however I had a Dark Hunter, which works as well as a Protector. Bound enemies can't do their uber moves. :D

Worked well against those silly hydra enemies, for example, who are NASTY when their head isn't bound =3

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Postby negzee » Thu Apr 29, 2010 7:07 pm


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KitsuAccalia
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Postby KitsuAccalia » Wed May 26, 2010 1:03 pm

Many things about the kitsune is mercurial, from their moods to their treatment of humans, to even the abilities some possess. Kitsune have a depth of personality as deep or even deeper than those of other Japanese characters. The reason for this, according to one source, is that the kitsune is the Trickster, in Japanese culture. They are there to teach those around them lessons.

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Sampson
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Postby Sampson » Wed May 26, 2010 8:20 pm


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Sampson
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Postby Sampson » Wed May 26, 2010 8:21 pm


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Isabelyes
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Postby Isabelyes » Thu May 27, 2010 4:56 pm

Sampson...
0_o why are you quoting yourself?

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negzee
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Postby negzee » Thu May 27, 2010 5:40 pm

No isa! It's a trap!!

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Isabelyes
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Postby Isabelyes » Thu May 27, 2010 5:58 pm

...Define 'trap', please ^-^

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Isabelyes
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Postby Isabelyes » Thu May 27, 2010 5:59 pm


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Isabelyes
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Postby Isabelyes » Thu May 27, 2010 5:59 pm


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negzee
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Postby negzee » Thu May 27, 2010 6:28 pm



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