Movement/encounter Glitch on 1F
Posted: Mon Mar 22, 2010 4:36 am
I'd like to note a little glitch I found on 1F. I'm not sure if it was just me, though, since it no longer manifested once I passed the first stratum iirc.
So, on 1F, at the intersection of three paths in block B3 (exact tile: B3-C5), I noticed that simply spinning around on that one tile would cause the glowy encounter indicator on the right to change as if I were taking steps. This ended up being a very handy way to level in the early game, as spinning around apparently resulted in more encounters and it was convenient in that I didn't have to keep turning around at the end of hallways while walking around looking for fights. I just held down right/left and spun around to get an encounter within a few seconds.
Would anyone on the first stratum care to confirm?
So, on 1F, at the intersection of three paths in block B3 (exact tile: B3-C5), I noticed that simply spinning around on that one tile would cause the glowy encounter indicator on the right to change as if I were taking steps. This ended up being a very handy way to level in the early game, as spinning around apparently resulted in more encounters and it was convenient in that I didn't have to keep turning around at the end of hallways while walking around looking for fights. I just held down right/left and spun around to get an encounter within a few seconds.
Would anyone on the first stratum care to confirm?