I know I've seen the occasional ones mentioned in various threads here and there but I wondered if anyone had a little list containing lots/all of them in.
I'm talking about the FOEs and Bosses that yield unique items/drops when you kill them within X amount of turns or while they are under the influence of status/curse Y.
Cheers all,
Big G.
Conditional Drops?
Moderator: ItL Moderators
Spoilered due to length. In order of Stratum (1st - 6th) then FoEs then Bosses:
[spoiler]Hedgehog: Long Pin (50%, Kill in 1 Turns)
Venomfly: Lymph (80%, Kill with Volt Element)
Redhorn: Red Horn (80%, Kill with Fire Element)
Kingmai: Iron Shell (70%, Kill with Ice Element)
Evil Eye: Gem Eye (70%, Don't kill with Cut/Bash/Stab Elements)
Cube Gel: Fiber Hide (80%, Kill with Stab Element)
Raflesia: Gum Vine (50%, Kill with Cut Element)
Mystue: Holed Rock (85%, Kill with Stab Element)
Garauchi: Ruby Scale (80%, Kill with Volt Element)
Tortmail: Armor Bone (75%, Kill with Bash Element)
Red Gel: Ice Fiber (75%, Kill with Ice Element)
Addleowl: Curse Nail (80%, Kill with Fire Element)
Fishman: Dew Scale (75%, Kill with Ice Element)
Moriyana: Front Wing (80%, Kill with Volt Element)
Sleipnir: White Hoof (100%, Kill while Legs are bound)
Clawbug: Stag Horn (60%, Kill with Cut Element)
Hugecrab: Whole Hull (75%, Don't kill with Cut/Bash/Stab Elements)
Redfish: Red Scale (75%, Kill with Fire Element)
Windsnip: Wind Blade (80%, Kill with Volt Element)
Big Moth: Dark Lymph (75%, Don't kill with Cut/Bash/Stab Elements)
Wrathbud: Blue Petal (90%, Kill in 1 Turns)
Petaloid: Hazard Bud (95%, Kill with Death Status)
Venombug: Curve Horn (75%, Kill with Fire Element)
Mandrake: Coal Brick (85%, Kill with Fire Element)
Ebonwing: Coal Skull (75%, Don't kill with Cut/Bash/Stab Elements)
Steelgun: Gold Arm (95%, Kill while Arms are bound)
Gemzard: Head Gem (80%, Kill with Ice Element)
Armorman: True Soul (65%, Kill with Bash Element)
Kingcap: Closed Cap (75%, Kill with Death Status)
Trihorn: Whole Horn (45%, Don't kill with Cut/Bash/Stab Elements)
Muckdile: Iron Fang (90%, Kill with Cut, Bash or Stab Element)
Awebull: Beast Meat (100%, Kill in 3 Turns)
Flygourd: Curse Vine (100%, Kill while completely bound)
Dinolich: Sword Rib (35%, Don't kill with Stab Element)
Asterios: Axe Shard (85%, Kill while Arms are bound)
Riptor: Call Horn (85%, Kill while Head is bound)
Raidmole: Sword Claw (85%, Kill while Arms are bound)
Kilohorn: Kilo Horn (85%, Kill while Head is bound)
Icefiend: Evil Rock (65%, Kill with Bash Element)
Pollener: Hazard Bud (95%, Kill with Death Status)
Stalker: Harvester (100%, Kill in 1 Turns)
Beamedge: Sword Chip (90%, Kill in 3 Turns)
Iceking: Ice Bone (95%, Kill in 5 Turns)
Chimaera: Brute Wing (100%, Kill while Poisoned)
Hellion: Sharp Claw (100%, Kill with Death Status)
Scylla: Snow Bone (100%, Kill in 3 Turns)
Harpuia: Cut Quill (100%, Kill while Poisoned)
Colossus: Red Spine (95%, Don't kill with Cut/Bash/Stab Elements)
Salamox: Flame Puff (100%, Kill with Fire Element)
Golem: Statue Arm (100%, Kill with Death Status)
Wyvern: Tough Wing (100%, Kill in 7 Turns)
Briareus: Giant Post (95%, Kill with Bash Element)
Wyrm: Fire Fang (100%, Kill with Fire Element)
Drake: Frost Bone (100%, Kill with Ice Element)
Dragon: Amp Barbel (100%, Kill with Volt Element)[/spoiler]
[spoiler]Hedgehog: Long Pin (50%, Kill in 1 Turns)
Venomfly: Lymph (80%, Kill with Volt Element)
Redhorn: Red Horn (80%, Kill with Fire Element)
Kingmai: Iron Shell (70%, Kill with Ice Element)
Evil Eye: Gem Eye (70%, Don't kill with Cut/Bash/Stab Elements)
Cube Gel: Fiber Hide (80%, Kill with Stab Element)
Raflesia: Gum Vine (50%, Kill with Cut Element)
Mystue: Holed Rock (85%, Kill with Stab Element)
Garauchi: Ruby Scale (80%, Kill with Volt Element)
Tortmail: Armor Bone (75%, Kill with Bash Element)
Red Gel: Ice Fiber (75%, Kill with Ice Element)
Addleowl: Curse Nail (80%, Kill with Fire Element)
Fishman: Dew Scale (75%, Kill with Ice Element)
Moriyana: Front Wing (80%, Kill with Volt Element)
Sleipnir: White Hoof (100%, Kill while Legs are bound)
Clawbug: Stag Horn (60%, Kill with Cut Element)
Hugecrab: Whole Hull (75%, Don't kill with Cut/Bash/Stab Elements)
Redfish: Red Scale (75%, Kill with Fire Element)
Windsnip: Wind Blade (80%, Kill with Volt Element)
Big Moth: Dark Lymph (75%, Don't kill with Cut/Bash/Stab Elements)
Wrathbud: Blue Petal (90%, Kill in 1 Turns)
Petaloid: Hazard Bud (95%, Kill with Death Status)
Venombug: Curve Horn (75%, Kill with Fire Element)
Mandrake: Coal Brick (85%, Kill with Fire Element)
Ebonwing: Coal Skull (75%, Don't kill with Cut/Bash/Stab Elements)
Steelgun: Gold Arm (95%, Kill while Arms are bound)
Gemzard: Head Gem (80%, Kill with Ice Element)
Armorman: True Soul (65%, Kill with Bash Element)
Kingcap: Closed Cap (75%, Kill with Death Status)
Trihorn: Whole Horn (45%, Don't kill with Cut/Bash/Stab Elements)
Muckdile: Iron Fang (90%, Kill with Cut, Bash or Stab Element)
Awebull: Beast Meat (100%, Kill in 3 Turns)
Flygourd: Curse Vine (100%, Kill while completely bound)
Dinolich: Sword Rib (35%, Don't kill with Stab Element)
Asterios: Axe Shard (85%, Kill while Arms are bound)
Riptor: Call Horn (85%, Kill while Head is bound)
Raidmole: Sword Claw (85%, Kill while Arms are bound)
Kilohorn: Kilo Horn (85%, Kill while Head is bound)
Icefiend: Evil Rock (65%, Kill with Bash Element)
Pollener: Hazard Bud (95%, Kill with Death Status)
Stalker: Harvester (100%, Kill in 1 Turns)
Beamedge: Sword Chip (90%, Kill in 3 Turns)
Iceking: Ice Bone (95%, Kill in 5 Turns)
Chimaera: Brute Wing (100%, Kill while Poisoned)
Hellion: Sharp Claw (100%, Kill with Death Status)
Scylla: Snow Bone (100%, Kill in 3 Turns)
Harpuia: Cut Quill (100%, Kill while Poisoned)
Colossus: Red Spine (95%, Don't kill with Cut/Bash/Stab Elements)
Salamox: Flame Puff (100%, Kill with Fire Element)
Golem: Statue Arm (100%, Kill with Death Status)
Wyvern: Tough Wing (100%, Kill in 7 Turns)
Briareus: Giant Post (95%, Kill with Bash Element)
Wyrm: Fire Fang (100%, Kill with Fire Element)
Drake: Frost Bone (100%, Kill with Ice Element)
Dragon: Amp Barbel (100%, Kill with Volt Element)[/spoiler]
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