Beat the this time! I employed the same tactic as before... but I actually leveled up my characters to match level so I had ample amounts of TP and had enough HP to not get wiped out by his various elemental Mixer attacks.
Anyway now that I have the Imperial class so I retired my crew into their final classes. Which is now:
Front: Nightseeker/Bushi, Imperial/Nightseeker, Fortress/Dancer
Rear: Arcanist/Medic, Runemaster/Imperial
Nightseeker/Bushi has Follow Traced Nerve Strikes. If the enemy has an ailment then she uses Follow Traced Shadow Bites. Blood Surge is an amazing buff and amplifies her damage even further.
Imperial/Nightseeker... if what PLA mentioned is true, you should be able to use the Imperial skills with Follow Trace (Despite Drive Blades being two-handed). If that's so, Follow Traced Shock Drives are going to be ridiculously powerful. Follow Traced Sharp Edges will also allow her to cool down her blade while keeping on the offense too. If it doesn't work out I'll probably go Imperial/Bushi... because Blood Surge is totally the new Berserker's Vow
![Wink ;)](./images/smilies/icon_wink.gif)
Fortress/Dancer, tanks and supports pretty much. Anyone know if the Speed Boost + Fan Dance bug is still in the US version? I'm hoping it isn't >_>
Arcanist/Medic, healbot. Also Poison Circle is pretty helpful for my Nightseeker. Not sure whether I'll get the binds or not. If there's any bosses like Elder Dragon or Kraken I'll probably consider it.
Runemaster/Imperial, mainly for Volt Rune which amplifies my Imperial's damage even further. I expect Galvanizing Rune to deal some impressive damage once she's mastered all her passive abilities though.
I'll probably post an updated Guild Card QR code once I reach level 40 or so. Anyway time to farm sheep for XP. Would be faster if Gold Stinkhorns were more common T_T