Games you are playing
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Re: Games you are playing
Other than EOIV, I've been loving Tactics Ogre (Let Us Cling Together)--and of course League of Legends. Add me @ Nvk4 if you're up for some ranked games
I also show up to the occasional Street Fighter tourney if I feel like getting owned.
I also show up to the occasional Street Fighter tourney if I feel like getting owned.
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- Kimiko
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Re: Games you are playing
Kimiko
Rewatching: Beast Player Erin
Rewatching: Beast Player Erin
- AkumetsuLord
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Re: Games you are playing
Yeah i found out its a Spin off and the details. Sucks that it will have set characters for us but it being a spin off and continuing on EO1 Story or something is cool. I'm disappointed but not too much, besides hopefully adding more new things...than Story and Characterization cuz i know i play EO games for "Big Blockbuster" plots and cutscenes : P
"Repeat this after me, I'll never take on a God again!"
-Rugal Bernstein
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Re: Games you are playing
So, if Skyrim loading screens are right, the Dragons are terrible debators. It's a bit surprising they have not come up with a counter arguement for "MORTAL FINITE TEMPORARY!" (Dragonrend), other than avoiding/missing the point. Granted, a majority of them all seem to argue their point of "FIRE INFERNO SUN!" or "FROST COLD FREEZE!"
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Re: Games you are playing
^ All of them are old. Old people argue about the temperature.
"Make life rue the day it thought it could give Cave Johnson lemons!"
"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"
Wagahaiwa neko de aru.
"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"
Wagahaiwa neko de aru.
- Drathi
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Re: Games you are playing
So, our counterargument is essentially, "Can't take the heat? Go die."
- Riseatrance
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Re: Games you are playing
My current game projects:
茨心 -Thornheart- (jRPG, yuri) || Heaven's Kiss: Fallen Hydrangea (Twine, yuri romance)
(#dota2) I support Team DK! 国土無双 (LaNm), you will be missed...
Follow me on Twitter at !
3DS - 3883:5561:7702 (Please msg me on Twitter/here/Skype if you add me!)
PAD - 201,267,866 (Japanese Servers. Common Leaders: Archangel, Ganesh)
茨心 -Thornheart- (jRPG, yuri) || Heaven's Kiss: Fallen Hydrangea (Twine, yuri romance)
(#dota2) I support Team DK! 国土無双 (LaNm), you will be missed...
Follow me on Twitter at !
3DS - 3883:5561:7702 (Please msg me on Twitter/here/Skype if you add me!)
PAD - 201,267,866 (Japanese Servers. Common Leaders: Archangel, Ganesh)
- Kimiko
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Re: Games you are playing
Trance, seems to have that same text and a lot more. Could you maybe translate that too for us?
Kimiko
Rewatching: Beast Player Erin
Rewatching: Beast Player Erin
- Riseatrance
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Re: Games you are playing
■パーティーキャラクターたちはそれぞれの職業に応じて様々なスキルを習得する可能性を秘めている。
キャラクターのレベルがあがると得られるスキルポイントを任意のスキルに割り振ることで、パーティーの
戦力を好きなように強化できるのだ。スキルポイントには限りがあるため、どのスキルを優先するかは
プレイヤー次第。スキルによっては、取得したスキルにさらにポイントを割り振ると、性能を高められるぞ。
世界樹から程近い場所にあるエトリアの街は、迷宮に挑むものたちの拠点となる。主人公たちにミッションを
発令するエトリア執政院もここにあり、必要な情報や装備を集めた上で冒険に臨めるのだ。酒場や商店などの
各施設も積極的に利用して来るべき戦いに備えよう。
Characters in the party have the ability to learn skills from a wide variety of classes. Skill points to be assigned are gained upon level up, and are a good way to improve the overall party's power. Skill points are limited, so it's a good idea to prioritize.
By the World Tree are the streets of Etria, a rest point for those challenging the labyrinth. The main character's mission is taken here, and necessary information and equipment for the adventure can be gathered here. Preparations are made using the shop and the pub establishments.
■転職…外見とパラメータは現在のまま新たな職業のスキルを習得
休養
転職 = Changes a character's class, without changing their stats. This allows them to learn new skills.
休養 = Rest
■確認できた『1』のNPC グラフィックは全員1と同じ
ギルド長、執政院の眼鏡、酒場のママ、シリカ、レン、ツク
Confirmed NPCs are the same as those from EO1. The party member's graphics are fixed.
■街の選択メニュー
長鳴鶏の宿、街外れの館、金鹿の酒場、冒険者ギルド、執政院ラーダ、樹海入り口
1層の迷宮名は1と同じ「翠緑ノ樹海」
Same locations as in EO1. 1st Stratum shares the same name as in EO1.
■街メニュー補足
報告できるミッション、クエストがある場合、画面右側にそのお知らせマークが出る
イベントシーンでのパーティキャラの絵は各キャラ何パターンかある かなり表情豊か
マップアイコンは大体4と同じ 何か柵みたいなのは増えている
スキルツリーは4と同様横長のツリー形式
ただし現状、ノービスやベテラン等の記述は見られない
Things to do in town/menu: Take up missions, take up quests. Event scenes can also take place depending on the presence of your party members in town (their art). Map icons are the same. There could be more new map icons. The skill tree is done in the same way as in EO4, but there doesn't seem to be any indicator of Novice and Veteran skills.
確認できたスキル
主人公以外は全て戦闘画面で使用または一覧で確認できたもの
転職もあるようなので、どの職のスキルかは確定できません
Skills: In battle screens, party members aside from the main character don't seem to show their full capabilities in terms of skill. So this can't be confirmed.
○主人公 戦闘画面より 「シングルバースト」
スキルツリーより(これらはハイランダーのスキルで確定)
「ブレインレンド」「スピアインボルブ」「ディレイチャージ」「クロスチャージ」「ATKブースト」「ハーベスト」
「ブラッドウェポン」「スティグマ」「血の暴走」
Main character - Single Burst (from battle screens)
Skill Tree: Highlander
Brain Rend, Spear Involve, Delay Charge, Cross Charge, ATK Up, Harvester
Blood Weapon, Stigma, Blood Berserk
○フレドリカ 「跳弾」
○サイモン 「医術防御」「医術防御II」「スリープドラッグ」「ポイズンドラッグ」「パライズドラッグ」「レイジングエッジ」
○アーサー 1つも確認できず
○ラクーナ 「パワーディバイド:このターン、自身のHPを上昇させて味方全体をかばい、ダメージを肩代わりする」
「シールドスマイト」「シールドラッシュ」「キュア」「エリアキュア」「猛進逃走」「毒の粉」「困惑のステップ」
Frederica - Ricochet
Simon - Immunize, CPR, Hypnos, Viper, Nerve, Cleaver
Arthur - Nothing confirmed
Lacuna - Power Divide (On the turn it's used, HP is raised and Lacuna covers allied units), Smite, Shield Rush, Cure, Salve, Flee, Poison Powder, Mesmerizing Step
他、主人公とレン・ツクの3人パーティ組んでる戦闘シーンスクショがある
There are screens with the main character, Ren and Tsuku in the same party.
■小森ディレクターコメント
本作でいちばんお伝えしたいのは運命に立ち向かう冒険者たちの使命や葛藤を描く「物語」を組み込んだこと。
その理由は変わらないことをコンセプトにしてきた「世界樹の迷宮」シリーズにそろそろ新しい力を組み込んだ
方がいいと感じていたからです。そんなダイナミズムを打ち出せる要素として「演出面」がもっともふさわしいと
思いました。RPGとしての面白さはそのままに、物語とキャラクターの演出を強化した本作は、RPGの本質が
いっそう楽しみやすい内容になると思います。
Director Komori's comment.
For this game, we wanted to tell a story incorporating conflict and the mission of the adventurers to face the destiny thrust upon them. The reason for this is that we thought it'd be a good idea to include a new driving force into the unchanging concept found in the Etrian Odyssey series. We believe that there will be a newfound dynamism thrust into the game with the "storytelling screen." (演出面 means production screen...) We think we'll have a good time building up on the story and characters in tune with the storytelling of the game, so we can keep the RPG interesting.
キャラクターのレベルがあがると得られるスキルポイントを任意のスキルに割り振ることで、パーティーの
戦力を好きなように強化できるのだ。スキルポイントには限りがあるため、どのスキルを優先するかは
プレイヤー次第。スキルによっては、取得したスキルにさらにポイントを割り振ると、性能を高められるぞ。
世界樹から程近い場所にあるエトリアの街は、迷宮に挑むものたちの拠点となる。主人公たちにミッションを
発令するエトリア執政院もここにあり、必要な情報や装備を集めた上で冒険に臨めるのだ。酒場や商店などの
各施設も積極的に利用して来るべき戦いに備えよう。
Characters in the party have the ability to learn skills from a wide variety of classes. Skill points to be assigned are gained upon level up, and are a good way to improve the overall party's power. Skill points are limited, so it's a good idea to prioritize.
By the World Tree are the streets of Etria, a rest point for those challenging the labyrinth. The main character's mission is taken here, and necessary information and equipment for the adventure can be gathered here. Preparations are made using the shop and the pub establishments.
■転職…外見とパラメータは現在のまま新たな職業のスキルを習得
休養
転職 = Changes a character's class, without changing their stats. This allows them to learn new skills.
休養 = Rest
■確認できた『1』のNPC グラフィックは全員1と同じ
ギルド長、執政院の眼鏡、酒場のママ、シリカ、レン、ツク
Confirmed NPCs are the same as those from EO1. The party member's graphics are fixed.
■街の選択メニュー
長鳴鶏の宿、街外れの館、金鹿の酒場、冒険者ギルド、執政院ラーダ、樹海入り口
1層の迷宮名は1と同じ「翠緑ノ樹海」
Same locations as in EO1. 1st Stratum shares the same name as in EO1.
■街メニュー補足
報告できるミッション、クエストがある場合、画面右側にそのお知らせマークが出る
イベントシーンでのパーティキャラの絵は各キャラ何パターンかある かなり表情豊か
マップアイコンは大体4と同じ 何か柵みたいなのは増えている
スキルツリーは4と同様横長のツリー形式
ただし現状、ノービスやベテラン等の記述は見られない
Things to do in town/menu: Take up missions, take up quests. Event scenes can also take place depending on the presence of your party members in town (their art). Map icons are the same. There could be more new map icons. The skill tree is done in the same way as in EO4, but there doesn't seem to be any indicator of Novice and Veteran skills.
確認できたスキル
主人公以外は全て戦闘画面で使用または一覧で確認できたもの
転職もあるようなので、どの職のスキルかは確定できません
Skills: In battle screens, party members aside from the main character don't seem to show their full capabilities in terms of skill. So this can't be confirmed.
○主人公 戦闘画面より 「シングルバースト」
スキルツリーより(これらはハイランダーのスキルで確定)
「ブレインレンド」「スピアインボルブ」「ディレイチャージ」「クロスチャージ」「ATKブースト」「ハーベスト」
「ブラッドウェポン」「スティグマ」「血の暴走」
Main character - Single Burst (from battle screens)
Skill Tree: Highlander
Brain Rend, Spear Involve, Delay Charge, Cross Charge, ATK Up, Harvester
Blood Weapon, Stigma, Blood Berserk
○フレドリカ 「跳弾」
○サイモン 「医術防御」「医術防御II」「スリープドラッグ」「ポイズンドラッグ」「パライズドラッグ」「レイジングエッジ」
○アーサー 1つも確認できず
○ラクーナ 「パワーディバイド:このターン、自身のHPを上昇させて味方全体をかばい、ダメージを肩代わりする」
「シールドスマイト」「シールドラッシュ」「キュア」「エリアキュア」「猛進逃走」「毒の粉」「困惑のステップ」
Frederica - Ricochet
Simon - Immunize, CPR, Hypnos, Viper, Nerve, Cleaver
Arthur - Nothing confirmed
Lacuna - Power Divide (On the turn it's used, HP is raised and Lacuna covers allied units), Smite, Shield Rush, Cure, Salve, Flee, Poison Powder, Mesmerizing Step
他、主人公とレン・ツクの3人パーティ組んでる戦闘シーンスクショがある
There are screens with the main character, Ren and Tsuku in the same party.
■小森ディレクターコメント
本作でいちばんお伝えしたいのは運命に立ち向かう冒険者たちの使命や葛藤を描く「物語」を組み込んだこと。
その理由は変わらないことをコンセプトにしてきた「世界樹の迷宮」シリーズにそろそろ新しい力を組み込んだ
方がいいと感じていたからです。そんなダイナミズムを打ち出せる要素として「演出面」がもっともふさわしいと
思いました。RPGとしての面白さはそのままに、物語とキャラクターの演出を強化した本作は、RPGの本質が
いっそう楽しみやすい内容になると思います。
Director Komori's comment.
For this game, we wanted to tell a story incorporating conflict and the mission of the adventurers to face the destiny thrust upon them. The reason for this is that we thought it'd be a good idea to include a new driving force into the unchanging concept found in the Etrian Odyssey series. We believe that there will be a newfound dynamism thrust into the game with the "storytelling screen." (演出面 means production screen...) We think we'll have a good time building up on the story and characters in tune with the storytelling of the game, so we can keep the RPG interesting.
My current game projects:
茨心 -Thornheart- (jRPG, yuri) || Heaven's Kiss: Fallen Hydrangea (Twine, yuri romance)
(#dota2) I support Team DK! 国土無双 (LaNm), you will be missed...
Follow me on Twitter at !
3DS - 3883:5561:7702 (Please msg me on Twitter/here/Skype if you add me!)
PAD - 201,267,866 (Japanese Servers. Common Leaders: Archangel, Ganesh)
茨心 -Thornheart- (jRPG, yuri) || Heaven's Kiss: Fallen Hydrangea (Twine, yuri romance)
(#dota2) I support Team DK! 国土無双 (LaNm), you will be missed...
Follow me on Twitter at !
3DS - 3883:5561:7702 (Please msg me on Twitter/here/Skype if you add me!)
PAD - 201,267,866 (Japanese Servers. Common Leaders: Archangel, Ganesh)
- ZetaBladeX13
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Re: Games you are playing
YOU, the hero:
Frederica:
also, I didn't see any pics of our favorite Ronin/Hexer duo.
Frederica:
also, I didn't see any pics of our favorite Ronin/Hexer duo.
- Kimiko
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Re: Games you are playing
A male hero is you.. Yay..
Calling it now: At some point Frederica will have to be rescued by the MC.
Thanks for translating, Trance! Your Japanese skill is awesome
Calling it now: At some point Frederica will have to be rescued by the MC.
Thanks for translating, Trance! Your Japanese skill is awesome
Kimiko
Rewatching: Beast Player Erin
Rewatching: Beast Player Erin
- PLA
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Re: Games you are playing
Main with backrow-weapon is unusual.
"Make life rue the day it thought it could give Cave Johnson lemons!"
"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"
Wagahaiwa neko de aru.
"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"
Wagahaiwa neko de aru.
- Rhythm
- Ragelope
- Posts:54
- Joined:Wed Feb 22, 2012 8:35 pm
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Re: Games you are playing
You spoony bard!
- Etrian Veteran
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Re: Games you are playing
[youtube]http://www.youtube.com/watch?v=3xu2hWlUArE#ws[/youtube]
This trailer... Wow.
"Ground Zeroes" is a prologue of "MGSV". 9 years after that event will be "The Phantom Pain". (Think Tanker and Plant) MGSV is constructed w/ prologue and main game "TPP". The game play demo I presented today is the opening of "TPP" which is tutorial that starts from crawling."
I am hoping it comes to the PS3. I know it showed the current gen systems at the end but man it looks so amazing.
I was unsure about there being a fifth game but that trailer got me.
This trailer... Wow.
"Ground Zeroes" is a prologue of "MGSV". 9 years after that event will be "The Phantom Pain". (Think Tanker and Plant) MGSV is constructed w/ prologue and main game "TPP". The game play demo I presented today is the opening of "TPP" which is tutorial that starts from crawling."
I am hoping it comes to the PS3. I know it showed the current gen systems at the end but man it looks so amazing.
I was unsure about there being a fifth game but that trailer got me.
FC: 3952-7612-1296
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