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by Fluffernuff
Tue Sep 23, 2014 7:19 pm
Forum: Etrian Odyssey Untold: Millennium Girl
Topic: Classic mode advice?
Replies: 10
Views: 1882

Re: Classic mode advice?

I dunno if this question would fit here or not... but meh, w/e ive gone through the story mode and into the post game stuff with the story group, but i wanted to play through classic... and was wondering what i should do... would it be a good idea to have them change classes and rest down to lvl 1? ...
by Fluffernuff
Tue Sep 23, 2014 6:12 pm
Forum: Etrian Odyssey Untold: Millennium Girl
Topic: class types
Replies: 6
Views: 1463

Re: class types

i'd like to bring up that fredrica (our gunner) is a FANTASTIC chase initiator.
4-6 normal attacks every 2 turns is fantastic.
plus her weaker-than-alchemist element skills link with the highlander's spear assist and landy's chases
by Fluffernuff
Mon Sep 22, 2014 6:59 am
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

yeah, i know! im actually really happy with the roster. i havent heard anyone dispute that the game is the most balanced Smash has ever been and that the "weakest" of the cast (thus far) can still be totally viable. that makes me happy. though we'll see how that ends up months down the roa...
by Fluffernuff
Mon Sep 22, 2014 6:31 am
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

................fear the puff. BAN THE JIGGLES! NERF! OP!!!!

seriously though thats so much more common than it looks. and people still think jigglypuff is "meh" because of how she was in brawl...

comboing into rest? thats... terrifying
by Fluffernuff
Sun Sep 21, 2014 10:59 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

.....question is, how common is the glitch (to happen accidentally)? and can it be replicated? how easy is it to DO to completely nullify dedede's viability? i mean the glitch is terrible for Dedede, but if it never happens, its shouldn't have a huge impact, at least for now... i mean yeah, fix it a...
by Fluffernuff
Sun Sep 21, 2014 8:34 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

yeah i heard about that... i was just saying, lol. so ive found 1 last thing about mega... if you can hit with his downsmash, it can kill ~80%. and the cool thing is it has just enough range to be effective for edge guarding... though its not as reliable in a non-edge guard scenario... ...after play...
by Fluffernuff
Sun Sep 21, 2014 8:28 pm
Forum: Etrian Odyssey Untold II: The Fafnir Knight
Topic: EOUII Rantage!
Replies: 655
Views: 52996

Re: EOUII Rantage!

well to be fair, EOU did the whole spoilery foreshadowy neon sign thing, too... gosh dangit atlus... stop doing that! btw, overlordpie, we also have "hide" in addition to "spoiler" as a function for spoiler hiding too. its generally better for single words or sentences :3 (not to...
by Fluffernuff
Sun Sep 21, 2014 7:38 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

i doubt the reticle wouldve meant anything negative, snow, haha... or itd be constantly over peach
by Fluffernuff
Sun Sep 21, 2014 8:07 am
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

Let's be honest here, Mega doesnt have the strongest camp game, lol. (edit:at least, default moveset)

though i agree they should only rush in to exploit an opening.
by Fluffernuff
Sun Sep 21, 2014 8:01 am
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

i wouldnt really call them COMBOS only because they CAN be dodged out of. simple thinks like Slide into metal blades or flame sword into slide. im not sure how well mega can COMBO but he can take advantages of frametraps well. flame sword has a disjointed hit-box in an ARC in front of him. in his li...
by Fluffernuff
Sun Sep 21, 2014 7:43 am
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

So i've decided Megaman is a pretty good brawler type of character. his forward air, downtilt slide, dash attack, throws, and metal blades build up damage fast. Megaman's KO ability if severely lacking with the abundance of counters and reflects though. his only reliable options to KO are his Back a...
by Fluffernuff
Sat Sep 20, 2014 11:47 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

yeah. i found out about thunder being "independent" on the little rat... ...that said, can we assume "rush cancel" isnt an exploit or glitch? would it be safe to assume everyone with an "independent" variable in a special move can "cancel"? not that i can thin...
by Fluffernuff
Sat Sep 20, 2014 11:08 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

the next 2 weeks are gonna drag on now...
by Fluffernuff
Sat Sep 20, 2014 7:01 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32381

Re: Super Smash Bros.

does kirby not have the colored glow around the monado and his feet like shulk does in monado forms?
by Fluffernuff
Sat Sep 20, 2014 9:17 am
Forum: Etrian Odyssey Untold II: The Fafnir Knight
Topic: EOUII Rantage!
Replies: 655
Views: 52996

Re: EOUII Rantage!

Lets be honest here though... DLC (free or otherwise) is a bit more accessible and intuitive than QR codes anyway. I'd also say more consumer friendly, but im sure someone could debate me on that... needless to say, even if QR codes could have enough data, which would you honestly prefer to use? (th...

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