Search found 885 matches

by Fluffernuff
Mon Aug 25, 2014 8:53 pm
Forum: Etrian Odyssey IV: Legends of the Titan
Topic: EOIV Rantage!!
Replies: 1172
Views: 60475

Re: EOIV Rantage!!

what are you using your A for? A/M is the "best" healer in the game through circle boon, and direct healing through M. and that passive heal comes with the bonus of binding, or doing massive poison damage. and dismiss heal is probably your best heal. or are you going for damage? A/R boosts...
by Fluffernuff
Mon Aug 25, 2014 8:47 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32447

Re: Super Smash Bros.

i havent really been following the interviews and such... i wouldve assumed an assist trophy... and if we're talking "true" final roster.... doesnt explain how the mii fighter is the only confirmed one absent...or "unlocked" i would assume youd pick them the same as something aki...
by Fluffernuff
Mon Aug 25, 2014 8:37 pm
Forum: Etrian Odyssey IV: Legends of the Titan
Topic: EOIV Rantage!!
Replies: 1172
Views: 60475

Re: EOIV Rantage!!

Aracanists dont stack well together. only 1 circle can be active, and only the CASTER gives circle boon. the only point to having 2 arcanists is to cast and use the dismissals in a turn. which is a waste of a slot. youre burning a slot for a weaker /M slot for emergency heals or /R to boost the dism...
by Fluffernuff
Mon Aug 25, 2014 8:31 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32447

Re: Super Smash Bros.

i have my doubts againts R.O.B. , shulk, and "duck hunt" lol
entire games getting a character slot instead of characters in them.

plus the missing mii fighters.

and on the topic of pallette swap moves then..... the f-ck is dr.mario doing there? doesnt add up... theres inconsistencies
by Fluffernuff
Sun Aug 24, 2014 12:51 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Re: Guild and Class selection

Yeah the BIGGEST concern with that setup would easily be the tank sustainability with the WM def drop. P/S would have the better TP management (and.... maybe possibly better damage because swords?) as where H/S would have guardian that could "mitigate" the Def loss though likely to do even...
by Fluffernuff
Sat Aug 23, 2014 9:17 pm
Forum: Etrian Odyssey IV: Legends of the Titan
Topic: EOIV Rantage!!
Replies: 1172
Views: 60475

Re: EOIV Rantage!!

err.. ill look into it once i can actually look at the abilities again
by Fluffernuff
Fri Aug 22, 2014 7:38 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32447

Re: Super Smash Bros.

i guess its called smash RUN for a reason.... ;-;
by Fluffernuff
Fri Aug 22, 2014 6:53 pm
Forum: Discussion Section
Topic: Discussion Thread II: Bots? What bots?
Replies: 11696
Views: 347308

Re: 140 days until Christmas...

the only figures ive ever painted are those tiny metal figures for D&D. i dont think its quite the same thing, though.... >< i was young and just used the paint my parents got... so i dunno if it was special or not... did you ask google perhaps? or not sure how to word it? i have that issue alot...
by Fluffernuff
Fri Aug 22, 2014 5:50 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32447

Re: Super Smash Bros.

well i guess technically the Mii swordfighter could be a landy....

....but i know its not the same
by Fluffernuff
Fri Aug 22, 2014 5:41 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Re: Guild and Class selection

yknow... the more i play with my group... the more i wanna try a WM based around chasing Royal Radiance and Cloudburster bunshin N/P is 2 RRs every 2 turns(would be better than 1 RR every turn since id have to wait anyway). and WM chases RR ...the only problem is the WMer... would have to either be ...
by Fluffernuff
Fri Aug 22, 2014 5:34 pm
Forum: Video Games Discussion
Topic: Super Smash Bros.
Replies: 737
Views: 32447

Re: Super Smash Bros.

inb4highlander? lol
by Fluffernuff
Thu Aug 21, 2014 5:34 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Re: Guild and Class selection

i mean it depends on how much hellfire would contribute to building. and how much pincushion would ultimately... if we assume hellfire DOES build limit as weel and pushes it over to 1-in-3 turns... would you think hellfire+pincushion turn would be worth it? just thinking out loud here and dont under...
by Fluffernuff
Thu Aug 21, 2014 3:21 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Re: Guild and Class selection

so i was looking at the skill sim to see what kind of shenanigans i could do with B/Z or Z/B and my exact thought process was; "well if were going for pincushion, but we're /z, why not build for Mete-....OOOOOOHHHHH.... THAAAAAAAAATS why...." i dont think double the cost is worth any POSSI...
by Fluffernuff
Thu Aug 21, 2014 2:45 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Re: Guild and Class selection

i would think a B/Z's biggest strength would be E.charged singularity swashbuckling using eagle eye/dark ether as needed my thought is if youre wanting to utilize pimcushion at all, the larger TP pool wouldnt be worth the loss in str/agi if youre worried about dark ethering/eagle eyeing, youll want ...
by Fluffernuff
Tue Aug 19, 2014 5:21 am
Forum: Discussion Section
Topic: Music you're listening to atm?
Replies: 4036
Views: 153132

Re: Music you're listening to atm?

unspoil at your own risk

Go to advanced search