Search found 6154 matches

by scy
Tue Jun 22, 2010 5:16 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Oddly, I found Healing items to pretty much beat out wasting points on Healing skills (or a slot on a class) for EO2. Anyway, healing items in general are cheaper and you have access to all of them pretty early on. Hell, you can get a 150 HP to a row item around the 3rd Stratum I think and it's only...
by scy
Tue Jun 22, 2010 3:41 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Questions thread
Replies: 1265
Views: 88517

Level Cap [spoiler]Doesn't need to be done in a New Game+. Not sure exactly what they meant by that but I assume it's just a generic "CONTINUE YOUR ADVENTURE IN A NEW GAME+ LOL" thing.[/spoiler] New Game+ [spoiler]I believe it's after the 5th Stratum is finished you can do so. I'm at the n...
by scy
Tue Jun 22, 2010 3:33 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

To be honest, I've found my Shinobi/Zodiac + Zodiac pretty much ridiculous. 1 TP for 2 Meteors from an above-average TEC and skyhigh TEC is nothing to scoff at. Though, I'm a bit sad that my Shinobi went from being on the offense Leg Binding everything I fought to just fueling free Meteors but oh we...
by scy
Tue Jun 22, 2010 2:03 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Hm ... [spoiler]You sure Phalanx? Shogun with Pirate (Self-Taught Swordplay) is pretty ridiculous with a normal attack that is essentially a 300% multiplier (36% chance for the Main Hand to deal 300% damage, 64% chance to deal 100% damage and the same for the Off-Hand but at 75% that damage assuming...
by scy
Mon Jun 21, 2010 7:34 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

Just for the record, Immunize didn't reduce damage to single digits. AC itself did that since it was a flat -Damage _after all multipliers_ were done. Immunize was not broken, the AC function itself was. [spoiler]Also, you could practically reduce damage to ~10% in EO2 with appropriate equipment as ...
by scy
Sat Jun 19, 2010 8:13 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 87403

Hm... [spoiler]Need to shut off the currents to get by them but that's not doable until you at least reach Floor 8. The stairs at C2, I believe, get you to the area you need for finishing the first 2nd Stratum Mission (which is a pre-requisite to turning off the currents). You're looking for Olympia...
by scy
Fri Jun 18, 2010 8:15 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: "Etrian Odyssey 3: The Drowned City" Leaked
Replies: 165
Views: 16422

My best guess is it's dealing with the... [spoiler]Currents. If you've obtained the second 2nd Stratum mission (深都への扉), you should be able to just go right to B3 on Floor 6 and shut the currents off. If you haven't finished the first mission, you just have to get t...
by scy
Fri Jun 18, 2010 6:19 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: "Etrian Odyssey 3: The Drowned City" Leaked
Replies: 165
Views: 16422

Don't get me wrong, it annoys me a bit to go into an NG+ and just destroy everything with the whole purpose being the one optional fight at the end (fuck you SMT, seriously). At the same time, I'm not sure how much I'd care to run through the game again in general if it's not some challenge (class r...
by scy
Fri Jun 18, 2010 6:17 pm
Forum: Etrian Odyssey
Topic: EO Questions
Replies: 92
Views: 11878

Hohum. [spoiler]Dragvandil, Force+ Sword, requires 3x Axe Shard drops which are the Conditional Drop from Asterios FoEs in the 6th Stratum. Requires them to be Arm Bound and has an 85% base chance to drop. As for the Mists, keep in mind they count as buffs and the first few turns are varied so you'l...
by scy
Fri Jun 18, 2010 6:12 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: "Etrian Odyssey 3: The Drowned City" Leaked
Replies: 165
Views: 16422

Typical NG+ are "loltrounceeverything" plays anyway. A few exceptions, sure, but typically that's how they are. [spoiler]Notably, nearly every Atlus in-house game NG+ is "retain everything important to breaking the game but also unlock one fight at the end to make it worth it lololol....
by scy
Fri Jun 18, 2010 6:09 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: *~*~*~*Etrian Odyssey III Skill Simulator*~*~*~*
Replies: 104
Views: 24626

I'm playing through it in Japanese (and apparently breaking the game in the process, yay) so I've got a good grasp of the current skills and what they do. I don't really care so much about the name changes so much as what the skill does anyway. The names are pretty much unimportant.
by scy
Fri Jun 18, 2010 6:06 pm
Forum: Etrian Odyssey
Topic: EO Questions
Replies: 92
Views: 11878

Incidentally, we should probably move this to the EO2 forum. [spoiler]Hatred is used in place of Boast (turn 3) if you have too many buffs. I believe it's 12+ total? Something like that, anyway. You should be able to get away with a Dragvandil on the Protector for the Force+ boost and not worry abou...
by scy
Fri Jun 18, 2010 2:52 pm
Forum: Etrian Odyssey
Topic: EO Questions
Replies: 92
Views: 11878

The attack rotation (for the Day encounter) is one post above yours. [spoiler]If you have a DH (Dominate) or a Protector (Anti-Elements) then you're pretty much fine. A Revenge Hexer helps a lot as you can kill the boss before turn 13's Begone otherwise you need Protector Provoke, Survivalist Baitst...
by scy
Thu Jun 17, 2010 7:24 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: Etrian Odyssey 3DS?
Replies: 106
Views: 16690

Well ...
[spoiler]It's not like it saves that much time from having to repeat killing them each for every character.[/spoiler]
by scy
Thu Jun 17, 2010 5:51 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: Etrian Odyssey 3DS?
Replies: 106
Views: 16690

ohboy
[spoiler]All characters (in the fight, in the guild, not yet created, etc.) all get the Level Cap raise.[/spoiler]

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