Search found 6154 matches

by scy
Sat Apr 03, 2010 6:08 pm
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Question about Slowstep and 1st Turn
Replies: 7
Views: 2013

by scy
Sat Apr 03, 2010 9:29 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Maps for EO3
Replies: 92
Views: 12614

by scy
Sat Apr 03, 2010 2:48 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Maps for EO3
Replies: 92
Views: 12614

Well, I did the maps for EO2 (Floors 11, anyway, as 1-10 were already ~95% done by the time I got a hold of them) and Zaraf did the touching-up (i.e., turning it from the Excel sheet linked earlier into the final maps). It's not like Zaraf needs to have all of them mapped himself to get them done. [...
by scy
Sat Apr 03, 2010 2:43 am
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Question about Slowstep and 1st Turn
Replies: 7
Views: 2013

For what it's worth, the game coding HAS a percentage attached to it but it just never gets called.
by scy
Sat Apr 03, 2010 2:40 am
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Question about Slowstep and 1st Turn
Replies: 7
Views: 2013

Nothing. They have a 100% chance to succeed at Level 1. Extra points do nothing in them.

Edit: Well, extra points raise the TP cost. They do nothing for the skill success rate as it works regardless at Level 1.
by scy
Fri Apr 02, 2010 7:00 am
Forum: Etrian Odyssey III: The Drowned City
Topic: Maps for EO3
Replies: 92
Views: 12614

Oh dear.

The Map data is in the Game files so I may just uh ... be lazy and do it that way. But I'm having no luck _finding_ anything pertinent as of yet but I haven't played around with the data yet short of scanning over it.
by scy
Thu Apr 01, 2010 6:48 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: 12 (total) Classes confirmed
Replies: 53
Views: 8438

Way to show your support for the series by downloading the rom >_> I'd say the same to people buying anything in the series used. *shrugs* I'll be using the ROM until (even after, if I make a dent in an actual play) my import copy gets here. I'm just playing to start mapping and start my testing/da...
by scy
Thu Apr 01, 2010 7:55 am
Forum: Discussion Section
Topic: Ever17 Visual Novel
Replies: 187
Views: 16895

It's cool.

[spoiler]She'll survive the spin cycle.[/spoiler]
by scy
Thu Apr 01, 2010 7:54 am
Forum: Etrian Odyssey III: The Drowned City
Topic: EOIII Rantage!
Replies: 1264
Views: 87403

Tired but I'll start playing and/or data mining tomorrow.

...

What fun.
by scy
Wed Mar 31, 2010 8:58 pm
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Custom Classes
Replies: 27
Views: 6374

by scy
Wed Mar 31, 2010 8:21 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: Are you importing it?
Replies: 35
Views: 4911

Importing though I'll probably just find a ROM to tear apart for data mining instead of playing it.

...though I need to start mapping now.

...

[spoiler]I hate my life.[/spoiler]
by scy
Wed Mar 31, 2010 8:15 pm
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Favorite and Least Favorite Classes
Replies: 37
Views: 9272

I have a lot of it memorized. And the +28% is for cases where ehAGI and ehLUC are >> phAGI and phLUC such that +22% won't cap it. It's just the way the skill system works; 10% -> 13% -> 17% -> 22% -> 28%. Likewise, Blindside chance has the same cap (1% to 25% inclusive) with the skill percentages of...
by scy
Wed Mar 31, 2010 4:52 pm
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Favorite and Least Favorite Classes
Replies: 37
Views: 9272

I'd like to look over that kind of stuff. They're not displayed anywhere in-game; it's just from exhaustive testing and/or datamining of the game. I'll check my notes later if I have a full list of all the weapons and their multipliers. As an aside, +10 AGI does little for turn-order calculations i...
by scy
Wed Mar 31, 2010 3:31 pm
Forum: Etrian Odyssey III: The Drowned City
Topic: Guild and Class selection
Replies: 979
Views: 88107

I'm hoping for Hard Mode.

[spoiler]Or at least anything above Easy Mode.[/spoiler]
by scy
Wed Mar 31, 2010 3:23 pm
Forum: Etrian Odyssey II: Heroes of Lagaard
Topic: Favorite and Least Favorite Classes
Replies: 37
Views: 9272

1. Ronin (*****) They hit freakishly hard and fast, possess elemental strikes and useful combat skills, and shore up for bad defense with skills like Clarity (useful when you're working with Lv. 1 Revive). Issen isn't bad either. In other words, they kick tail in a serious manner. Just worth noting...

Go to advanced search