Super Smash Bros.

Talk about video games not related to the EO series.

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Hong
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Re: Super Smash Bros.

Postby Hong » Thu Aug 29, 2013 10:03 am


Forward tilt I think.

Unrelated to the above, but if they axe Snake, I hope they keep his play style. It is very interesting. Maybe map it to Sami or another Advance Wars character?

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Re: Super Smash Bros.

Postby PLA » Thu Aug 29, 2013 11:48 am

^ Yeah.
"Make life rue the day it thought it could give Cave Johnson lemons!"

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Soon I'll have the perfect school, where fun and excitement never start"


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Re: Super Smash Bros.

Postby Weeaboolits » Thu Aug 29, 2013 12:30 pm

Man, I'd be so psyched if they put in Sami, she was my favorite CO.

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Re: Super Smash Bros.

Postby Hong » Thu Aug 29, 2013 8:24 pm

Regardless of who they take, I like the concept even though I am not a huge Advance Wars fan. In my personal opinion, Snake overextended the artistic liberties of a character, being a bit too realistic for the given environment. Would prefer an Advance Wars characters that pulled out weapons with the strong, distinct colours of the units in the game, or at least more exaggeration.

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Re: Super Smash Bros.

Postby Reynard-Miri » Thu Aug 29, 2013 10:08 pm

I think we can all agree that the Smash attack would need to be a Super CO Power.

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Re: Super Smash Bros.

Postby Hong » Thu Aug 29, 2013 11:36 pm

Nah. She needs to summon a tank. If I am not mistaken no one has anything like that for their Final Smash yet, so I think it could be new and different.

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Re: Super Smash Bros.

Postby PLA » Fri Aug 30, 2013 12:31 am

^ Sami has no special synergy with tanks outside of Earth and Sky with Eagle.
Victory March is her usual big thing. Overwhelming speed.
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


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Re: Super Smash Bros.

Postby Reynard-Miri » Fri Aug 30, 2013 1:40 am

She does have synergy with APCs though, doesn't she?

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Re: Super Smash Bros.

Postby Hong » Fri Aug 30, 2013 1:44 am


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Re: Super Smash Bros.

Postby Hong » Fri Aug 30, 2013 4:41 am

I was planning on giving the series another shot, actually. Famicom Wars was nice, and it is effectively a modernization of the same series. I don't think Intelligent Systems make bad games. Fire Emblem, Advance Wars, Panel de Pon, WarioWare... just some of the solid games they are involved with.

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Re: Super Smash Bros.

Postby PLA » Fri Aug 30, 2013 10:41 am

"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Re: Super Smash Bros.

Postby Hong » Tue Sep 03, 2013 12:49 am

Falco's Blaster. >.>

I am very interested to see what will become of our feathered friend in the next entry.

Also:

Hax is disgusting.

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Re: Super Smash Bros.

Postby CD-Man2021 » Tue Sep 03, 2013 5:49 am


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Re: Super Smash Bros.

Postby Hong » Tue Sep 03, 2013 2:56 pm


Villager's recovery works exactly as I had anticipated: Like the game it is inspired by, it grants the Villager the ability to flutter great distances with the tap of a button, but the balloons are vulnerable to attack. As with Snake, it looks like you want to approach the stage from above rather than below.

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Re: Super Smash Bros.

Postby CD-Man2021 » Thu Sep 12, 2013 3:07 pm



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