Page 209 of 1174
Posted: Mon Aug 10, 2009 6:40 am
by scy
I remember one of the early Ratchet & Clank games I had nearly 100% completion. When loading my file, I apparently selected "New Game" which asks you to choose a save slot as if you were loading a file (same interface).
I never did finish that game.
Posted: Mon Aug 10, 2009 1:44 pm
by ZetaBladeX13
I only had a little under ten hours clocked into MH3, so it's no big deal. My brother, on the other hand, had almost a full day's worth XD
Posted: Mon Aug 10, 2009 7:02 pm
by scy
Posted: Mon Aug 10, 2009 9:57 pm
by Maxine MagicFox
Posted: Mon Aug 10, 2009 10:51 pm
by Rain
Posted: Mon Aug 10, 2009 10:55 pm
by Kimiko
I've been playing COH all weekend.
Maxine's (human/thief, hammer and dagger) lockpicking skill is very useful, although she is kinda vulnerable in the front row. She gains experience fastest so she's often a level ahead of the rest. With good armor and frequent healing she survives okay, but is still usually the first to die in a pinch.
Kino (drake/devout, shield and mace) is turning out to be the toughest character of all due to her high hp and defense. Her healing spell is essential for long treks through multiple labyrinths. Anti-ghost materials are very hard to find, so her breath skill is also very useful in places with many spirits.
Noodls (dwarf/monk, dual knuckles) survives in the front row a little better than Maxine. Her counter skill allows her to sometimes attack multiple enemies.
Kimiko (elf/ranger, bow and arrow) recently switched majors. I wanted to give her a bow, but still hadn't found the materials, so I ended up buying one for her. She retains a few spells from her time as a wizard, which came in handy once when Trance needed to recast the levitation spell lots of times. She's about half the level of the others at the moment due to her reset.
Trance (erdgeist/wizard, slingshot and stone) doesn't have to use magic as much anymore now that everyone deals decent to good damage.
Elyse (felpier/evoker, whip) can summon one of several monsters she has a contract with, but I haven't used that much yet. They're basically an extra, uncontrollable team member until you leave a labyrinth.
Scy2 (erdgeist/cleric) is only used for his appraising skill when the team comes back loaded with unknown materials and items. He's a little less likely to become intimidated on higher level stuff now that I've bought him an extra level.
I haven't had to sacrifice any fake students in a long time. At level four or so, the team was finally able to survive long enough to gather enough sellable stuff and gold to pay for sleeping afterwards. After a few more levels I can now usually upgrade some armor and weaponry as well. The team has completed all the classes offered at the academy and they're now doing assignments and quests for the teachers.
Posted: Mon Aug 10, 2009 11:06 pm
by Maxine MagicFox
Posted: Mon Aug 10, 2009 11:08 pm
by Kinokokao
Posted: Mon Aug 10, 2009 11:08 pm
by Maxine MagicFox
Posted: Mon Aug 10, 2009 11:09 pm
by Kinokokao
Posted: Mon Aug 10, 2009 11:16 pm
by scy
Posted: Mon Aug 10, 2009 11:17 pm
by Maxine MagicFox
Posted: Mon Aug 10, 2009 11:21 pm
by scy
[youtube]http://www.youtube.com/watch?v=cwB_l-rVGZU&translated=1[/youtube]
It's just ... not the same ...
Posted: Mon Aug 10, 2009 11:29 pm
by Maxine MagicFox
What's wrong with it? I know nothing of the game, but I would like to know. Looks like something i'd buy is why.
Posted: Mon Aug 10, 2009 11:32 pm
by scy
[youtube]http://www.youtube.com/watch?v=tEIURTJKek0[/youtube]
IN YOUR DREAMS, MAGICAL THOUGHTS...
It's been like 10 fucking years and I still have this (and the boat song) memorized. God...
[spoiler]The rest of it looks better than the old but the loss of the old English songs makes me weep a little.
o and Wind's Nocturne (BOAT!):
[youtube]http://www.youtube.com/watch?v=FZ8nyFGuqBo[/youtube][/spoiler]
Edit: remake Eternal Blue while we're at it that'd be cool.
Editssss: More LA3 stuff (fixed):
[spoiler]
[/spoiler]