Yeah, I've recently picked this up again, determined to finish what I started!
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Last edited by scy on Sun Aug 16, 2009 6:13 am, edited 1 time in total.
- ZetaBladeX13
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^_^; Scy, I guess I shoulda mentioned and I'm not yelling at you, but, I really enjoy playing games without knowing where things are. I didn't read after I read "hole in the wall" but skipped down to the next part. The exploration is the whole fun of the game for me :3
*Nods nods* Ok, so heroic is better. >_< I thought so! T-T Well, at least I would have ended up trying it in the end. *Sigh* I just wish it hadn't taken me this long to be brave enough to give it a shot.
*Nods nods* Ok, so heroic is better. >_< I thought so! T-T Well, at least I would have ended up trying it in the end. *Sigh* I just wish it hadn't taken me this long to be brave enough to give it a shot.
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Still playing Class Of Heroes.
I want to switch Trance's major to psychicer so she can learn more spells, but her vitality is too low
I think I'll have to buy one or more vit stones and EX use them, because I still haven't dropped any vit shards to make them myself.
Zeta13 still isn't very useful. It costs more to increase his level than to just pay the lab to synthesize equipment. Unlike appraising, where even a low level character has a small chance of doing a high level item, for synthesizing the alchemist needs to be at least of level item - 5. Which means that Zeta13 won't be useful to make equipment until I donate tons and tons of gold for him. I'll keep him around for later though. I suspect synthesis will become very expensive near the end of the game. Although even then it might be easier to grind for gold than to grind for levels.
I have a few unappraised high level items that Scy2 still hasn't been able to look at without getting intimidated (requiring Kino to calm him in order to continue). I finally got him to appraise the black metal though (knew it had to be that because of where it sorted in the lockers), which is good because some of the better equipment I'm starting to find needs odd material like that.
Added spirit banes to a few weapons to help me get through some dungeons. I think a demon bane would be good too because characters still get killed now and then. Maybe I'll replace one of the banes on Elyse's whips with it. Plants and humanoids can be killed easily without banes anyway. Kino's vulcan hammer is awesome like that
I want to switch Trance's major to psychicer so she can learn more spells, but her vitality is too low
Zeta13 still isn't very useful. It costs more to increase his level than to just pay the lab to synthesize equipment. Unlike appraising, where even a low level character has a small chance of doing a high level item, for synthesizing the alchemist needs to be at least of level item - 5. Which means that Zeta13 won't be useful to make equipment until I donate tons and tons of gold for him. I'll keep him around for later though. I suspect synthesis will become very expensive near the end of the game. Although even then it might be easier to grind for gold than to grind for levels.
I have a few unappraised high level items that Scy2 still hasn't been able to look at without getting intimidated (requiring Kino to calm him in order to continue). I finally got him to appraise the black metal though (knew it had to be that because of where it sorted in the lockers), which is good because some of the better equipment I'm starting to find needs odd material like that.
Added spirit banes to a few weapons to help me get through some dungeons. I think a demon bane would be good too because characters still get killed now and then. Maybe I'll replace one of the banes on Elyse's whips with it. Plants and humanoids can be killed easily without banes anyway. Kino's vulcan hammer is awesome like that
Kimiko
Rewatching: Beast Player Erin
Rewatching: Beast Player Erin
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Hm ... that's the A Ending so I don't know how you're confused at anything as it answers mostly everything (I'm actually surprised you got the A Ending on a first playthrough, unless you've done VP before but didn't know of the post-game dungeon somehow).
The entire finale sequence is different in the B Ending, in case you didn't know. Hell, there's an extra dungeon in the A Ending route.
[spoiler]View pretty much the entire sequence of events after Jotunheim as the "A" Ending, not just the final cutscene of Lenneth-Platina and Lucian.
"B" Ending ends with Surt boss battle.[/spoiler]
Edit: Just to add, if you weren't on Hard Mode, you can't fully explore the post-game dungeon. Furthermore, if you didn't find all 8 Flame Jewels on the Hard Mode only dungeons, you can't fully explore the post-game dungeon.
[spoiler]Hard mode is such a misnomer ... Hard mode is probably the easiest of the three options due to Level 1 characters >>[/spoiler]
The entire finale sequence is different in the B Ending, in case you didn't know. Hell, there's an extra dungeon in the A Ending route.
[spoiler]View pretty much the entire sequence of events after Jotunheim as the "A" Ending, not just the final cutscene of Lenneth-Platina and Lucian.
"B" Ending ends with Surt boss battle.[/spoiler]
Edit: Just to add, if you weren't on Hard Mode, you can't fully explore the post-game dungeon. Furthermore, if you didn't find all 8 Flame Jewels on the Hard Mode only dungeons, you can't fully explore the post-game dungeon.
[spoiler]Hard mode is such a misnomer ... Hard mode is probably the easiest of the three options due to Level 1 characters >>[/spoiler]
- ZetaBladeX13
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It's a bit annoying to find out but ... Hard mode is easier than Normal anyway and the bonus dungeon additions are nice. I also just noticed how redundant what I said was >> It's not like being on Hard mode alone gets you farther in the Gate than Normal; Hard mode only dungeons have the Flame Jewels which are keys in the Gate. Truthfully, it doesn't take long to get back to the end-game just for the post-game dungeon and the boss fights there are pretty fun.
[spoiler]Asgard Hill is Ending "A" route only area. Everything there isn't part of the "B" Ending and the "B" Ending is pretty lousy haha.[/spoiler]
[spoiler]Plus, recruitable Lezard, Freya, and Brahms! That alone makes the Hard mode replay worth it![/spoiler]
Edit: The Dark Spire...
[spoiler]36 bunnies o.o
BUNNIES.[/spoiler]
[spoiler]Asgard Hill is Ending "A" route only area. Everything there isn't part of the "B" Ending and the "B" Ending is pretty lousy haha.[/spoiler]
[spoiler]Plus, recruitable Lezard, Freya, and Brahms! That alone makes the Hard mode replay worth it![/spoiler]
Edit: The Dark Spire...
[spoiler]36 bunnies o.o
BUNNIES.[/spoiler]
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Vapour Trail
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I'm on chapter 16 of Tactics Layer. I should be finished with the game soon, doesn't seem like there's a whole lot left to do. It was an unexpectedly fun game.
Also, for anyone who cares, the Luminous Arc 3 Eyes website went up:
http://www.mmv.co.jp/special/game/ds/Luminous3/
Fairies now?
Also, for anyone who cares, the Luminous Arc 3 Eyes website went up:
http://www.mmv.co.jp/special/game/ds/Luminous3/
Fairies now?
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