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Re: PnP RPG Thread
Posted: Sat Oct 08, 2011 3:17 pm
by Kinokokao
Undead Fire Mage sounds dangerous
what if you set yourself on fire?
Re: PnP RPG Thread
Posted: Sat Oct 08, 2011 5:14 pm
by Drathi
That's what I realized just after I made him. xD It wasn't my choice of element either. I had to roll a D6 for what element I was. Plus I have wind magic--I got the roll for Mixed Element and got Fire and Wind with blaze.
I also can use parts of dead monsters and characters and put them onto my body with the skill known as "Patchwork Body" in the campaign. Then for perks, I got one that makes this skill even better-- "That ain't Right." Unnatural Body Configuartion.
I can essentially put any body part on any part of my body now. xD
Lemme just look down the list of spells... Yeah, I think I'm going to end up burning myself:
That last spell is clearly overpowered, but my DM decided that since he moved it to tier 5 after I took it, I can keep it with that limit, until Tier 5. xD
Re: PnP RPG Thread
Posted: Sat Oct 08, 2011 5:18 pm
by Skele Von Mann
Re: PnP RPG Thread
Posted: Sat Oct 08, 2011 5:55 pm
by Kinokokao
d6 bleed over d6 turns? fuck you, that's what that spell says.
Re: PnP RPG Thread
Posted: Sat Oct 08, 2011 8:20 pm
by Drathi
And this is why my DM decided to make monsters target me a lot. xD I tried to tell him that the compensation for all this power is that I'm new at playing and newbies as mages are usually very bad at playing them.
...though, nuking has a simple concept.
Re: PnP RPG Thread
Posted: Sat Oct 08, 2011 8:58 pm
by Skele Von Mann
And then you get better at them and proceed to turn the BBEGs into jokes as you become a mini Pun-Pun
Re: PnP RPG Thread
Posted: Sun Oct 09, 2011 9:25 pm
by PLA
Pun-Pun is cute. :3
Re: PnP RPG Thread
Posted: Sun Oct 09, 2011 9:38 pm
by Starfe
Re: PnP RPG Thread
Posted: Sun Oct 09, 2011 10:58 pm
by Drathi
I have a feeling the stuff we're fighting might not make it easy for me to make them bleed. xD
Re: PnP RPG Thread
Posted: Mon Oct 10, 2011 4:15 am
by Skele Von Mann
then make a spell to give them blood
then bleed them to death
Re: PnP RPG Thread
Posted: Mon Oct 10, 2011 4:51 am
by Drathi
Also, I completely forgot to mention the best moment of that whole session yesterday:
DM: "Great, so the Princess just used up all her javeleins and can't fight. She's even more useless now."
Me: "Can she give us a morale boost?"
...and we got the morale boost. xD
Re: PnP RPG Thread
Posted: Mon Oct 10, 2011 4:56 am
by Starfe
Re: PnP RPG Thread
Posted: Mon Oct 10, 2011 3:24 pm
by PLA
Seems etrian.
Re: PnP RPG Thread
Posted: Mon Oct 10, 2011 3:40 pm
by Drathi
Re: PnP RPG Thread
Posted: Mon Oct 10, 2011 7:11 pm
by Kinokokao
So last night I was flying and my allies were on the ground beneath me. One of the attacking enemies has me in a grapple, in the air.
Deneb has a CMB of 4. She's never going to be able to break a grapple.
So instead, I use the Slumber Hex, and put that fucker to sleep.
Which breaks the grapple.
And sends the enemy falling to the ground. To take falling damage.
And I'm like "I cast Staggering Fall!" which is an immediate action that does an extra d6 falling damage, causes the creature to be prone, and staggered upon taking a standard action to stand up.
And wouldn't you know it? That fucking killed it! It was utterly hilarious.
Also at the end of the quest, the DM revealed that I'm getting a new familiar. I adopted a dweomercat cub for my new familiar. It's a 4-eyed, black and purple intelligent cat from the fey wild. It was the runt of its litter and has one gimped back leg <3 I love my new monsterous kitty <3