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Posted: Wed Apr 27, 2011 3:17 pm
by Doktor_Q
Getting a party leveled past the first few floors would be the hard part. Especially if you're doing it without the benefit of higher-level equipment.
Posted: Wed Apr 27, 2011 8:32 pm
by Drathi
Maybe to up the difficulty should be that once a certain class dies, you can't use it again, or something... Or maybe if--say-- your medic dies and you replace with a Hexer, once your hexer dies you can get a new Medic. XD
Posted: Wed Apr 27, 2011 9:25 pm
by scy
All to be circumvented by sucking less, honestly. EO lacks a lot of "oh shit you're [s]already[/s] dead" moments that Pokemon does (i.e., one-hit KOs, criticals). There's very few instances where your fate is entirely up to the RNG in the EO games; those pray for dice roll moments of Pokemon are what makes a nuzlocke potentially hard.
Edit: In the main game. [hide]Night Ur-Child[/hide] and [hide]Abyssal God as he loses HP[/hide] are kind of mean with their whole random bits.
This does make the few things that CAN use Instant Death (or low-accuracy, high damage attacks) to be all the more fearsome. And basically makes the Mandrake blindside in EO2 High Octane Nightmare Fuel for the run.
In my mind, the challenge is as such: Start with 5. The End. No additions from the start and no "teehee Farmers" group to do things for you. Maybe something else in place so you don't just make ... y'know, a super awesome group (i.e., starting with HMP/AG or BZ somewhere) and not giving a fuck as you steamroll the game.
If I ever do another EO3 playthrough, I think I'll let an RNG decide my classes and skill selection >> Or maybe make a poll for the most hilariously bad skill progression (that isn't completely insane).
[spoiler]All Farmers wasn't bad. All Farmers getting all the gathering shit (+ Keen Eye tree) first would make me kill you.
And it'd probably still be doable. When you can finally get worthwhile skills 71 points in.
...
So yeah, make those six points count.[/spoiler]
Posted: Thu Apr 28, 2011 12:47 am
by Doktor_Q
Posted: Thu Apr 28, 2011 3:17 pm
by Solie
Quick question: Linking lots of images with [IMG] tags won't hurt ITL's site bandwidth as long as they're hosted on photobucket right?
Posted: Thu Apr 28, 2011 4:41 pm
by Kimiko
That's right. [img] BBCode tags are translated into <img> HTML tags, which tell your browser to download the images directly from whatever source. No extra communication with the ItL server is needed.
Posted: Thu Apr 28, 2011 10:16 pm
by Kinokokao
otherwise we'd have broken this forum a long time ago with our excessive image threads.
Posted: Thu Apr 28, 2011 10:47 pm
by Solie
Good to know o: I'll spam images into my 3DS thread to my heart's content then. Hopefully you guys don't mind me bumping my posts as much as I do o: I just get really excited sometimes and have to channel that somehow.
Posted: Fri Apr 29, 2011 3:28 am
by Liferake
Posted: Fri Apr 29, 2011 4:14 am
by Maxine MagicFox
Posted: Fri Apr 29, 2011 6:06 am
by noodles
You look good on my nook.
Posted: Fri Apr 29, 2011 6:14 am
by ZetaBladeX13
I don't have a nook D:
Posted: Fri Apr 29, 2011 6:19 am
by Etrian Veteran
Posted: Fri Apr 29, 2011 6:19 am
by noodles
Posted: Fri Apr 29, 2011 12:40 pm
by Maxine MagicFox
Oh it's just a book to me too, but the other stuff is nice too. See it just takes a few seconds now to check my net life then I'm back to reading. :3
There's even an app called pulse that connects to my fave rss feeds. Hell yeah!
Btw. I've named it Libby, short for library ^_^