Posted: Wed Jul 28, 2010 1:48 am
My all singing, all dancing new line-up of level 40 retiree replacements:
Front:
Android/Warrior with maxed Blade Rave
Android/Ballista with maxed Front Line Mortar
Monk/Prince with maxed Party Heal/Refresh and Vitality
Rear:
Pirate/Ballista with a range of elemental skills, smoke bomb and limit boost
Shinobi/Zodiac with Dark Ether and an occasionally used Clone and Meshizuna.
The whole party's skill selection was almost complete at level 20 when they were created, which meant the newbies could immediately hold their own in the deeper stratums.
I was thinking of having an Android/Monk for the toughness, bind immunity, and status resists but in the end the extra healing capacity sounded better, and he seems to hold up pretty well in the front line.
I'm loving the androids' staying power in tough fights, especially when binds and status effects are flying around.
The other party I dreamed up and wouldn't mind trying out:
The 'Scarecrow Avengers'
Front:
Warrior/Monk
Warrior/Monk
Warrior/Monk
Rear:
Shinobi/Warrior
Hoplite/Warrior
The Shinobi just does Heat Haze every turn, and when that gets killed every party member gets 200 HP from Avenger, and the Monks all get 20 TP from Art of Blood Return. It seems like a very sustainable set-up without any dedicated healing or Dark Ether use. Expensive on the skill points though.
A one-trick pony, but I'm kind of pleased with the idea.
My apologies if any of this duplicates ideas put out earlier, I've avoided reading the thread because I like coming up with my own teams and if I saw something better...
Front:
Android/Warrior with maxed Blade Rave
Android/Ballista with maxed Front Line Mortar
Monk/Prince with maxed Party Heal/Refresh and Vitality
Rear:
Pirate/Ballista with a range of elemental skills, smoke bomb and limit boost
Shinobi/Zodiac with Dark Ether and an occasionally used Clone and Meshizuna.
The whole party's skill selection was almost complete at level 20 when they were created, which meant the newbies could immediately hold their own in the deeper stratums.
I was thinking of having an Android/Monk for the toughness, bind immunity, and status resists but in the end the extra healing capacity sounded better, and he seems to hold up pretty well in the front line.
I'm loving the androids' staying power in tough fights, especially when binds and status effects are flying around.
The other party I dreamed up and wouldn't mind trying out:
The 'Scarecrow Avengers'
Front:
Warrior/Monk
Warrior/Monk
Warrior/Monk
Rear:
Shinobi/Warrior
Hoplite/Warrior
The Shinobi just does Heat Haze every turn, and when that gets killed every party member gets 200 HP from Avenger, and the Monks all get 20 TP from Art of Blood Return. It seems like a very sustainable set-up without any dedicated healing or Dark Ether use. Expensive on the skill points though.
A one-trick pony, but I'm kind of pleased with the idea.
My apologies if any of this duplicates ideas put out earlier, I've avoided reading the thread because I like coming up with my own teams and if I saw something better...