EO3: Images and info from Nyleveia - Exclusive content!

Discuss the third game of the series.

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scy
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Postby scy » Fri Dec 25, 2009 9:54 pm

That's a different situation entirely, however. This situation is "atheist celebrating religious Holiday = hypocritical." This has nothing to do with "but what if you take the religion out of it?!?!" or anything of that nature as you're not celebrating that Holiday anymore. Don't stretch the situation to some unrelated areas. All that matters is "religious Holiday + Atheist = hypocrite." That's the issue, not the "spirit of the Holiday" or any of that; the physical (as it were) Holiday is of religious background and to observe it when you deny the religion it has it's roots in is hypocritical.

Edit: For example, it is equally hypocritical if atheists were to celebrate Easter, Ramadan (...celebrate), Chanukah/Hanukkah, etc. due to the religious foundation of them. If you deny a religion itself, anything that stems from it should just be as denied.

[spoiler]It's hypocritical to be against alcohol, for example, but you're fine with drinking on any Holiday/Celebration. It's hypocritical to be against smoking but be fine with marijuana.

Hypocrisy is merely to state to believe something yet do the opposite. I'm rather confused how you can argue that "someone who doesn't believe in religion celebrates a religion" isn't a case of hypocrisy. It isn't "atheist therefore they must destroy Christmas for everyone" but just pointing out that they're being hypocrites; they can observe Christmas out of respect for friends/family/etc. but to go all out and celebrate it yourself is a different manner.

Edit: To give a better non-religion example, I have friends that do not condone drinking at all but it isn't hypocritical for them to be around me and my other friends who are raging alcoholics; it would, however, be hypocritical for them to then throw a party for drinking. [/spoiler]

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Postby Maxine MagicFox » Sat Dec 26, 2009 3:43 am


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Postby Isabelyes » Sat Dec 26, 2009 1:07 pm

^this.

ontopic: the door at the second pic looks totally awesome.
can't wait to hear more about mud traps, too.
I'm guessing they just slow down your movement,
making FOE's go twice as fast.

(even at twice the speed, FOE?!)

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Postby Maxine MagicFox » Sat Dec 26, 2009 8:17 pm

Oooh, that's an interesting possibility Isa and definitely makes sense. I could see it.

Either that or, for those that played EOII and did the quests - remember that ridiculous glitch when you had a particular quest of some sort (can't remember it off the top of my head) but it made your movement through the labyrinth very sluggish. It was a glitch that Atlus USA was unable to fix. I remember they explained that it was caused due to the game checking your level each step to make sure you qualify for the quest or something.

I was thinking it might be this - only on purpose this time.

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Postby scy » Sat Dec 26, 2009 9:14 pm


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Postby scy » Sat Dec 26, 2009 11:02 pm


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Postby ZetaBladeX13 » Sun Dec 27, 2009 4:49 am


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Postby AppleInject » Mon Dec 28, 2009 2:53 am

Would someone like to do me a very kind favor and describe any and all of these bugs? (In both JP and US versions?)

Also, new Nyleveia post, link is in the first post as well.
http://nintendo.nyleveia.com/2009/12/28 ... u-jan2010/

I... I see a column of bubbles in the coral reef stratum picture. I wonder if this means we really are walking around underwater? o_o

Also, the image that shows the tent place - guess you have to actually pitch a tent before you can rest. Would be hilarious if the farmer was the only one who knew how to do this, but here's hoping it's a universal ability. Ballista could probably rig up a makeshift tent using that insanely huge crossbow. xD

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Postby scy » Mon Dec 28, 2009 3:02 am

Fixed in the US Release:
All +Evade Buffs gave -Accuracy instead making them useless. This applies to all +Evade skills, including Passives and Force Skills (poor Survivalists).

Getsuei (Tsukikage in the JP) had a Guaranteed Arm Bind while Koteuchi (Koteuchi in the JP still) is missing the Arm Bind Chance. By Guaranteed, I mean it will always land regardless of the target (i.e., like Dominate).

Unfixed in US Release:
Ronin Weapon Stances grant no +Damage% to Normal Attacks; the game checks for Healer and War Lore instead of the three stances. They still grant +Damage% for their respective skills but nothing for normal attacks (or Sayageki and Issen).

Edit: This may be intentional but the Level 30 Retirement gives a better bonus than the Level 40 Retirement. Probably unintentional so ... yeah.

Not sure if this counts as a "glitch" so much as shitty programming but there's a few quests (all the ones that require a certain class at a certain level) that will lag the game while you have the quest.

There's probably more but those are the only ones I can think of off-hand right now.

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Postby AppleInject » Mon Dec 28, 2009 7:42 am


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Postby ZetaBladeX13 » Mon Dec 28, 2009 7:53 am



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