EOIII Rantage!
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- Anima Zero
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Finally! After waiting anxiously to play this game all day I go t a chance to sit and enjoy
So far I've got a main team of Monk/Hoplite/Arbalist in the front with a Ninja/Prince bringing up the rear. Made it down to the second floor before calling it a night.
[spoiler]Curse those weird green bird things! The first one I encountered almost annihilated me T_T[/spoiler]
[spoiler]Curse those weird green bird things! The first one I encountered almost annihilated me T_T[/spoiler]
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- Lord Mutton Chops
- Killclaw
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- Lord Mutton Chops
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Rednal
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I'd start with a Monk; see if you end up using their healing skills pretty regularly, and if so, consider keeping the character. If you rarely use that character for healing, and find that, indeed, a Princess is enough, you might want to switch the Monk out for a Pirate instead. Better to go in with too much healing power, I think, than too little. XD
- Lord Mutton Chops
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Okay, so all you have to do is load the pirates gun with a healing gell. Then have them walk to your injured team mate and just *blam!* shoot them in the face. If gunners could do it in EOII why can't pirates do it in EOIII? Or maybe coat their swords in a medical jelly and just stab people to better health.
Honestly I just don't dig the pirate that much. Fine class, just not my flavor.
Honestly I just don't dig the pirate that much. Fine class, just not my flavor.
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