EOIV Rantage!!

Discuss the fourth game in the series.

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Snowdome
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Re: EOIV Rantage!!

Postby Snowdome » Sat Mar 23, 2013 1:51 pm

Untold classic mode not yet completed. Untold 2 story mode still in 5th stratum. And now EO5 is coming...

Switch FC: SW-1343-6564-9223
Iris @ Pokemon X [Bug #314 #46 #49]
3DS FC: 0688-5760-3487 (There is a FC thread in case anyone didn't notice)


Check for Guild Card Generator <Compatible with EO4, EOU, EOU2 & EDM; Last updated November 8, 2015>
Click for a complete list of EO4 QR codes (quest sorted by suggested level!) and more
<Last updated March 10, 2014>
*For the best QR experience, view the folders in list mode.

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PLA
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Re: EOIV Rantage!!

Postby PLA » Sat Mar 23, 2013 2:10 pm

"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Re: EOIV Rantage!!

Postby Doktor_Q » Sat Mar 23, 2013 4:13 pm

Katanas are currently stronger than most swords I have, but slightly weaker than the best clubs. They also seem to have the same speed mod as Rapiers, which makes them wonderful on Lands.

Also, I have determined that Crit+ is barely even worth it, I don't miss so far so Hit+ is pointless, and that Luc has a higher effect on dodging than Agi does. Also, for when I roll her into my main party, I'm trying to avoid having status application in case it overrides whatever my Nightseeker used, like Venom or Blind.


In case of implosion, look directly at implosion.

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PLA
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Re: EOIV Rantage!!

Postby PLA » Sat Mar 23, 2013 4:42 pm

^ Bind-forge? Death-forge?
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Doktor_Q
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Re: EOIV Rantage!!

Postby Doktor_Q » Sat Mar 23, 2013 4:53 pm

I don't have the death hammer yet, but would totally go in for that.

Also, Blood Surge is hilarious to use with the loli-dancer.


In case of implosion, look directly at implosion.

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Liferake
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Re: EOIV Rantage!!

Postby Liferake » Sat Mar 23, 2013 5:39 pm

Any remarkable difference between ID and Petrify in this game?


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Re: EOIV Rantage!!

Postby Kimiko » Sat Mar 23, 2013 5:48 pm

I think it's as usual only different with regard to special drops.
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Re: EOIV Rantage!!

Postby Doktor_Q » Sat Mar 23, 2013 5:48 pm

Used on you, Petrify is easier to deal with since it's literally just a status effect. On the enemy I'm not sure yet.


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Re: EOIV Rantage!!

Postby Kimiko » Sat Mar 23, 2013 5:53 pm

Yes, that's true of course. Dancer's Refresh Waltz is especially nice since it works even if the Dancer (or their whole row) is petrified. You can't do that with InstaDeath or Medic's Refresh.
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Rewatching: Beast Player Erin


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Snowdome
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Re: EOIV Rantage!!

Postby Snowdome » Sat Mar 23, 2013 5:58 pm

Untold classic mode not yet completed. Untold 2 story mode still in 5th stratum. And now EO5 is coming...

Switch FC: SW-1343-6564-9223
Iris @ Pokemon X [Bug #314 #46 #49]
3DS FC: 0688-5760-3487 (There is a FC thread in case anyone didn't notice)


Check for Guild Card Generator <Compatible with EO4, EOU, EOU2 & EDM; Last updated November 8, 2015>
Click for a complete list of EO4 QR codes (quest sorted by suggested level!) and more
<Last updated March 10, 2014>
*For the best QR experience, view the folders in list mode.

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ProfAllister
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Re: EOIV Rantage!!

Postby ProfAllister » Sat Mar 23, 2013 6:05 pm


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Re: EOIV Rantage!!

Postby Doktor_Q » Sat Mar 23, 2013 6:42 pm



In case of implosion, look directly at implosion.

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PLA
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Re: EOIV Rantage!!

Postby PLA » Sat Mar 23, 2013 9:08 pm

"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Doktor_Q
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Re: EOIV Rantage!!

Postby Doktor_Q » Sat Mar 23, 2013 9:21 pm

Okay so, um, Dancer/Bushi with Blood Surge at level 1, the Bushi's damage boosting skills and Ferocity maxed out, and the Dancer's passive skill setup maxed out is...

...Absolutely the best thing I have ever witnessed. Turn 1- "Cute dancer is blood surging"

And then you hit L, and you're pretty much done there. Can probably pick up Surge Mastery later to have the offense build up, since I never use TP for anything else at all.


In case of implosion, look directly at implosion.

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Re: EOIV Rantage!!

Postby Slickyrider » Sat Mar 23, 2013 9:57 pm

Alright, I figured it out.



Also, @Doktor, that Dancer/Bushi concept is pretty tantalizing. A blood-crazed killing machine that never gets hit? I'll have to try that out, eventually.


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