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Re: Shin SQ rage (and wild speculation) goes here
Posted: Wed Apr 17, 2013 4:07 pm
by Snowdome
Again, I wasn't sane enough. Normally I would go for the dictionary app or dictionary.com......
Re: Shin SQ rage (and wild speculation) goes here
Posted: Wed Apr 17, 2013 5:24 pm
by Ninten
Maybe Zeta will stop saying that EO is dead after the confirmed Classic mode. :V
Re: Shin SQ rage (and wild speculation) goes here
Posted: Wed Apr 17, 2013 11:50 pm
by Liferake
Classic mode: Hell yes!
Expert difficulty: Hell yes!
I'm curious just how similar classic mode is to the original EO1.
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 6:16 am
by ZetaBladeX13
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 6:36 am
by Kaname
Wow, Atlus, way to prove why I like you best. Now the reason not to buy this evaporated. Yay

That and a new Zelda made my day.
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 7:33 am
by AkumetsuLord
So now the thread should be changed to "Shin SQ "HYPE" (and wild speculation goes here" now? Since its perfect for everyone...mmm well besides the re use art but ehhhh a very small negatuve
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 8:59 am
by Snowdome
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 10:57 am
by Dangerus
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 11:54 am
by Snowdome
It is a place for organizing your Grimoire collections (and "items" from the image).
I think they did mention something about request (it could be quest), but that's all we have for now.
Maybe this is where StreetPass function from 3DS works in the game (get Grimoire from other players perhaps).
It shouldn't be the only place our guild will need, at least for this game. We did see the Explorer's Guild and the shop from previous scan, and we always need an inn to sleep and a clinic (integrated or not) to revive.

Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 2:29 pm
by Snowdome
I won't say whether 3D or 2D is better. Not everything is comparable imo (it's comparing video-based with text-based story), and I like both of them. Skyward Sword is probably my favorite but Spirit Track isn't that far behind either (someone !@#$ about it though). Older titles before DS are archived in memories and I would say leave them be. All in all, it's just personal preference.
P.S. I didn't play ALftP and still haven't finished OoT3D. Old games somehow cannot gain my favor despite that I haven't beaten it before. By the same theory, I am not one of those shouting MM all the time.
Grimoire should be somewhat like forges. My guess is that it is yet another way (besides subclassing) to make your party suitable for every situation (to prevent situations like "get a protector or no post game"), and it should make life easier when playing with your favorite party rather than the required party.
Re: Shin SQ rage (and wild speculation) goes here
Posted: Thu Apr 18, 2013 2:48 pm
by ZetaBladeX13
The 3D certainly looks "off".
2D looks waaaay better, imo.
Re: Shin SQ rage (and wild speculation) goes here
Posted: Fri Apr 19, 2013 3:25 am
by Maxine MagicFox
Re: Shin SQ rage (and wild speculation) goes here
Posted: Fri Apr 19, 2013 6:02 am
by ZetaBladeX13
Still buying the shit out of it when it comes out. Only a little over two months left.
Re: Shin SQ rage (and wild speculation) goes here
Posted: Fri Apr 19, 2013 10:31 pm
by Windywalk
It uses same classes, I hope Ronin and Hexer aren't garbage in this.
Stances would be mastery skill than buff skill.
Re: Shin SQ rage (and wild speculation) goes here
Posted: Fri Apr 19, 2013 11:03 pm
by AkumetsuLord
Right the skill system will be different but moves and buffs will probably be different? i guess
I wonder will old OP skills be better or worst in New SSQ