Why Are You Happy Today?

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Starfe
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Re: Why Are You Happy Today?

Postby Starfe » Mon Jul 25, 2011 3:58 am

I don't think the Hulk can hold a rocks glass without breaking it.

I mean. After a certain number of drinks, neither can I. But, you know.

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Re: Why Are You Happy Today?

Postby Twat » Mon Jul 25, 2011 4:53 am

A friend of significant height discrepency has declared me as a monster.

Imagining tall people as kaiju makes being tall not such a bad thing after all.

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PLA
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Re: Why Are You Happy Today?

Postby PLA » Mon Jul 25, 2011 7:07 pm

"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Re: Why Are You Happy Today?

Postby zamisk » Mon Jul 25, 2011 7:16 pm

I can touch the roof in my house flat footed

"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
-PLA

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Re: Why Are You Happy Today?

Postby Twat » Mon Jul 25, 2011 7:45 pm

Ha ha. Since a lot of my shopping takes place in Asian venues, such as an ethnic store and the likes, I am reminded of this all the time. I am reminded of this, because in many such locations I need to hunch down while I am inside. If not because of the ceiling, because of all the things dangling down.

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Re: Why Are You Happy Today?

Postby zamisk » Mon Jul 25, 2011 10:36 pm

I'm the TALLEST PERSON IN THE WORLD

"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
-PLA

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Re: Why Are You Happy Today?

Postby Twat » Mon Jul 25, 2011 11:00 pm

By like one inch. >:\

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Re: Why Are You Happy Today?

Postby Skele Von Mann » Mon Jul 25, 2011 11:15 pm

I have banged my head on various places because of tallness. Once I banged my head in a airplane, and some luggage fell on my head.
When you're alone, always remember:

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Re: Why Are You Happy Today?

Postby zamisk » Mon Jul 25, 2011 11:53 pm

I'm making a tallness thread, similar to the age one. :<

"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
-PLA

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Re: Why Are You Happy Today?

Postby Twat » Tue Jul 26, 2011 4:29 am

Being able to teach people game design theory, and watching them implement it... makes me very happy.

I mean, it is one thing to be playing a game and saying "Oh! The developer should have done this and that!". It is another thing to be able to actually try things out another way. Ultimately, almost every design decision has trade-offs... but there are some that are negligible under certain circumstances.

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Re: Why Are You Happy Today?

Postby PLA » Tue Jul 26, 2011 9:15 am

"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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zamisk
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Re: Why Are You Happy Today?

Postby zamisk » Tue Jul 26, 2011 10:18 pm

.____.

Fine

"Everyone else is idiots, Zamisk. And you am idiots. And I are idiots."
-PLA

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Re: Why Are You Happy Today?

Postby Doktor_Q » Wed Jul 27, 2011 1:09 am

I got a low level character in PSO and gave them all the insanely overpowered equipment they could use from my other characters. Nothing like tearing through the place like a hurricane and gaining worthwhile Exp at the same time~


In case of implosion, look directly at implosion.

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Re: Why Are You Happy Today?

Postby PLA » Wed Jul 27, 2011 10:36 am

Ah, PSO. Wish the story were less depressing without derpy multiplayer commentary. :3
"Make life rue the day it thought it could give Cave Johnson lemons!"

"I'm so happy with my evil plan; goodbye to music, gym and art
Soon I'll have the perfect school, where fun and excitement never start"


Wagahaiwa neko de aru.

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Doktor_Q
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Re: Why Are You Happy Today?

Postby Doktor_Q » Wed Jul 27, 2011 4:00 pm

Hahahahaha oh my god. I figured out what the single best stat Unit in the game is: V101. It's like a +10 to all stats ('cept accuracy, because no one loves accuracy) and raises attack speed by 40%. All on the same unit.

Of course, it only drops for two section IDs, from one enemy apiece, on Ultimate difficulty, in episode 4. And one of those enemies is Kondrieu, AKA the rare, harder version of the game's final and hardest boss. And the guys on the wiki aren't even sure what the drop rate actually is.


In case of implosion, look directly at implosion.


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